What's coming in 2.1 in FFXIV (11/14/2013)
First off, going with what’s been said on the official blog regarding additional contents.
Source: http://na.finalfantasyxiv.com/pr/blog/000494.html
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Good King Moggle Mog XII
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Extreme Primal Battles
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New Dungeons
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Two hard mode dungeons
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Brand New Dungeon - Pharos Sirius
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Crystal Tower (24 player dungeon)
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Housing
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Wolves’ Den (PvP)
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Treasure Hunt
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Hard mode boss battle for a specific boss (no name given yet)
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Beastmen Daily Quest
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Duty Finder - Random Matching System
Planned for 2.1 & Things being developed and aimed for 2.1
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Sound effects when receiving specific chat aside from /tell
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Become invincible for few seconds after receiving raise
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Process to automatically fix the camera distance
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Changing the item display for the Rare item supply
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Displaying the amount of HQ in inventory for crafting/gathering
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Display text for Arcanists Bane showing amount it spreads to (3 mobs)
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Auto kick and Vote kick feature inside Instanced Dungeons
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Displaying Company Chest usage history (who put in, took out stuff of FC chest)
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Adjustments to the user interface
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File Utility Feature (which allows to copy/transfer Hotbar and other settings to another PC)
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Chat improvement so you know it’s the real GM sending you tell [GM] (name)
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Implement Sort Feature
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Feature to disable controllers L3/R3 push input
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Expansion to XHB (Cross Hotbar) - New L2>R2 and R2>L2 showing additional actions
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Adding Focus Target feature for the PS3 version
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Adjustments to EXP earned inside the dungeon
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Class/Job adjustments (Adjustments to Warriors, Dragoons Jump, Additionals, etc)
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Making items up on market with/without crafters names (Right now it only applied to some items with/without names, they didn’t say which way they are going with)
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Releasing Barber (Beauty Salon)
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Implementation of Party Recruit Board
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Adjustments to the achievement requirement (lowering requirement)
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PS3 - Displaying the gil amount when purchasing items
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Modifying hair display for head gear
(Some hair isn't shown when wearing head gear, they will make it where the hair WILL show) -
Implementing feature to prioritize display for Behemoth and Odin (So everyone who’s outside of the 8m grid can see the mob)
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Adjustments to food effect so it lasts even after death
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Adjustments to achievement for Redberry fort so it can be obtained easier
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Change the starting city
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Be able to use pet actions through macro, rearrange pet action in hotbar
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Tuning down the Shadow Flare’s effect
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Be able to store event items (recent ones) into the armoury chest
Things Planned Post 2.1 & Things that are/will be looked into for post 2.1
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Adjusting the amount of company seals required to trade for Dark Matter
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FC Login announcement ON/OFF feature
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Adjustments to crowd (ambient) noise
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Feature to transfer FC Master’s authority
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Addressing for people with color blindness
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Adding changes to NPC’s reaction to players upon quest completion (first will be key NPC, others will be looked into/added later)
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Display the map name next to the teleport window
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Customize Retainers
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Addressing objects which doesn’t take DOT effect
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Vanity Slot system - Minagawa-san says 2.2 on 11/11 9pm post
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Improving the ground target control using gamepad
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Adjusting Guild Leve and Grand Company Leve EXP (increasing)
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“Alliance” feature for Free Companies (Share/show chat, show members online, etc)
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