Diablo IV Season 12 PTR Is Live

By Jessie Tue Feb 03 2026 07:46:59 GMT+0000 (Coordinated Universal Time)

As of February 3, the Diablo IV Season 12 Public Test Realm (PTR) is officially live. Players can now begin testing the first wave of Season 12 features ahead of the season’s full launch.

It is important to note that this PTR does not represent the complete Season 12 experience. Blizzard has confirmed that additional content will be revealed closer to release, with a major Diablo franchise showcase scheduled immediately after the PTR concludes.



PTR Schedule and Key Dates

The close timing between the PTR’s end and the anniversary showcase suggests that further Season 12 announcements may be imminent.

Season 12 Core Feature: Killstreak System

The defining mechanic of Season 12 is a new Killstreak system designed to reward fast, uninterrupted combat across all activities.

Killstreaks progress through five tiers:
Killstreak → Carnage → Devastation → Bloodbath → Massacre

Rewards are granted when a killstreak ends and scale based on total kills and the highest tier reached. Dying immediately ends the streak with no rewards.

Bloodied Items: New Equipment Modifier

Season 12 introduces Bloodied items, a new item modifier that interacts directly with killstreak progression.

Bloodied affixes fall into three categories:

This system strongly incentivizes speed, mobility, and sustained combat.

Bloodied Sigils and Enhanced Endgame Difficulty

PTR testing also includes Bloodied Sigils, which apply powerful modifiers to endgame activities:

Bloodied Sigil content is expected to be approximately one Torment tier higher in difficulty than standard activities and guarantees Bloodied item rewards upon completion.

New Unique Items Available on the PTR

Season 12 PTR testing introduces a new set of Diablo IV Unique items, designed to support aggressive, high-tempo gameplay and synergize with Killstreak-based systems. These Uniques emphasize momentum, survivability, and scaling power during extended combat.

Blood-Mad Idol 

Usable by: All Classes
Permanently grants Berserking, but causes the player to take 200% increased damage as Burning over 8 seconds. While Burning, Berserking grants an additional 75–125% increased damage, creating a high-risk, high-reward playstyle.

Wendigo Brand

Usable by: All Classes
Every 15 kills within the last 30–60 seconds increases damage dealt by 2% and Maximum Health by 1%, directly rewarding sustained kill chains.

Rustbitten Dirk 

Usable by: Sorcerer, Druid, Rogue, Necromancer
Deals 50–100% increased damage to isolated enemies, making it especially effective for fast-moving builds that prioritize elite targets.

Wyrdskin 

Usable by: All Classes
Attacks apply Vulnerable to Distant enemies and Weakened to Close enemies, while increasing damage dealt to enemies affected by both debuffs.

Thousand-Eye Reaver 

Usable by: Barbarian, Druid, Necromancer, Paladin
Moving grants Ferocity, with Maximum Ferocity increased by 1–3. Ferocity also increases Movement Speed by 4–8% per stack, further reinforcing speed-focused gameplay.

Together, these Unique items expand cross-class mechanics and reinforce Season 12’s emphasis on mobility and sustained aggression.

What Remains Unconfirmed

At this time, Blizzard has not confirmed whether the following systems will remain beyond Season 12:

Further clarification is expected during or after the upcoming Diablo franchise showcase.

As Blizzard has stated that additional Season 12 content will be revealed closer to launch, the current PTR should be viewed as an early look rather than a complete preview. More details regarding long-term system permanence and additional features are expected in the coming days. We will continue to update our Diablo IV news section with further Season 12 PTR coverage as more information becomes available.