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Buying PoE Items Delivery Method at MmoGah

The short version: we meet you face to face in the game to deliver your PoE items through a player to player trade.

How do I buy and receive items in PoE?
To deliver items in PoE, we send professional players to meet you in the game and trade you the items that you’ve purchased. It’s the fastest, most secure method we’ve developed for delivering your items.

When you make a purchase, you give us your character’s name and a couple of other identifying characteristics which we can use to find you. Then, we’ll designate a meeting place and send one of the professional players that we contract with to meet you there with the items. You’ll get the items traded for free (you’ll have to give a single cheap item to complete the trade, it can be one of anything).

How do I get the PoE items I purchased?
When you make a purchase, we meet you in-game to deliver the items. We can setup the meeting location as you make the purchase, and we’ll be in contact to ensure you get the items. If you have any special requests or need us to do something specific to get you the items, talk to us through the live chat!

Purchasing PoE items is also a great way to get exalted orbs, blessed orbs, and divine orbs. We offer a satisfaction guarantee and a refund guarantee. It’s a secure system from start to finish, and it’s why MmoGah has gained the trust of PoE gamers over the last 7 years. It’s the best way to get all the items you need to take your character to the next level!

Is buying PoE items safe?
None of our PoE customers have ever been banned through our face to face trading method. We value your reputation as much as we value our own, and have worked over the years to develop a PoE trading system that is secure and safe. You’ll be able to get your items quickly and get back to playing the game, and you won’t be constantly worried about getting banned!

  • PoE Currency

  • PoE Exalted Orb

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  • PoE Items

Oils6 Linked Weapons6 Linked ChestEssenceQ20 Strength Skill GemsQ20 Strength Support GemsQ20 Dexterity Skill GemsQ20 Dexterity Support GemsQ20 Intelligence Skill GemsQ20 Intelligence Support GemsAbandonedMapsUnique JewelsUnique WeaponsUnique Body ArmourUnique BootsUnique GlovesUnique HelmetUnique QuiverUnique ShieldUnique AmuletUnique BeltUnique RingFossilResonatorScarabBreachstoneOthersIncubators
50-79.99 USD: 1% off 80-99.99 USD: 2% off 100-119.99 USD: 3% off 120-149.99 USD: 4% off >=150 USD: 5% off
  • VulnerabilitySpell, AoE, Duration, Curse, Physical
    Radius: 22
    Mana Cost: (16-33)
    Cast Time: 0.50 sec
    Requires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:
    Cursed Enemies have 0.5% chance to Bleed when Hit by Attacks
    Base duration is (9-10.9) seconds
    Cursed enemies take (30-39)% increased Physical Damage
    Cursed Enemies have 20% chance to Bleed when Hit by Attacks
    Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks
    Cursed enemies take 30% increased Physical Damage from Damage over time
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vulnerability (Quality +20%)

    Vulnerability (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • SweepAttack, AoE, Physical, Melee
    Radius: 26
    Mana Cost: 8
    Cast Time: 1.15 sec
    Damage Effectiveness: (170%-225%)
    Requires Level 12Swings a two handed melee weapon in a circle, knocking back some monsters around the character.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (170-225)% of Base Damage
    (5-75) to (8-113) Added Attack Physical Damage
    Knocks Enemies Back on Hit
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
     Sweep (Quality +20%)

    Sweep (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Heavy StrikeAttack, Melee, Strike
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (176%-222%)
    Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.Per 1% Quality:
    1% increased Stun Duration on enemies
    1% increased Damage
    Deals (176-222)% of Base Damage
    Knocks Enemies Back on Hit
    25% reduced Enemy Stun Threshold
    +(2-4) to Melee range
    20% chance to deal Double Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
     Heavy Strike (Quality +20%)

    Heavy Strike (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Glacial HammerAttack, Melee, Strike, Cold
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (155%-200%)
    Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace or Staff.Per 1% Quality:
    2% increased Chill Duration on enemies
    1% increased Freeze Duration on enemies
    Deals (155-200)% of Base Damage
    60% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Chill Duration on enemies
    (10-29)% increased Effect of Chill
    +(2-4) to Melee range
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
     Glacial Hammer (Quality +20%)

    Glacial Hammer (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Dominating BlowAttack, Minion, Duration, Melee, Strike
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (165%-190%)
    Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:
    Minions deal 1% increased Damage
    Deals (165-190)% of Base Damage
    Base duration is 1 seconds
    Maximum 9 Summoned Normal Sentinels of Dominance
    Maximum 3 Summoned Magic Sentinels of Dominance
    Maximum 1 Summoned Rare Sentinel of Dominance
    Base secondary duration is 20 seconds
    10% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
     Dominating Blow (Quality +20%)

    Dominating Blow (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Warlord's MarkSpell, AoE, Duration, Curse
    Radius: 22
    Mana Cost: (16-33)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:
    Cursed enemies have a 0.5% chance to grant an Endurance Charge when slain
    Base duration is (6-9.8) seconds
    Cursed enemies have (21-30)% reduced Stun and Block Recovery
    Cursed enemies have an additional 10% chance to be Stunned
    Cursed enemies grant 2% Life Leech when Hit by Attacks
    Cursed enemies grant 2% Mana Leech when Hit by Attacks
    Cursed enemies have a (21-30)% chance to grant an Endurance Charge when slain
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
     Warlord's Mark (Quality +20%)

    Warlord's Mark (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • VitalityAura, Spell, AoE
    Radius: 36
    Mana Reserved: 35%
    Can Store 1 Use(s)
    Cooldown Time: 1.20 sec
    Requires Level 24Casts an aura that grants life regeneration to you and your allies.Per 1% Quality:
    1% increased Area of Effect
    You and nearby allies regenerate (0.7-1.65)% Life per second
    +(0-19) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
     Vitality (Quality +20%)

    Vitality (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Vigilant StrikeAttack, Melee, Strike
    Mana Cost: 6
    Can Store 1 Use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 1.00 sec
    Damage Effectiveness: (222%-260%)
    Requires Level 4Attacks enemies with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:
    2% increased Fortify duration
    Deals (222-260)% of Base Damage
    (75-170)% increased Fortify duration
    Grants Fortify on Melee Hit
    +(2-4) to Melee range
    Can't be Evaded
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
     Vigilant Strike(Quality+20%)

    Vigilant Strike(Quality+20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • SunderAttack, AoE, Melee
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (175%-220%)
    Requires Level 12Slams the ground with a Mace, Axe or Staff, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (175-220)% of Base Damage
    Shockwaves deal 60% less Damage
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
     Sunder(Quality+20%)

    Sunder(Quality+20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Summon Stone GolemMinion, Spell, Golem, Physical
    Mana Cost: (30-54)
    Can Store 1 Use(s)
    Cooldown Time: 6.00 sec
    Cast Time: 1.00 sec
    Requires Level 34Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Per 1% Quality:
    1% increased Minion Maximum Life
    1% increased Minion Damage
    Can Summon up to 1 Golem at a time
    (30-68)% increased Minion Maximum Life
    Golems grant (33-105) Life Regenerated per second
    (0-10)% increased Character Size
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
     Summon Stone Golem(Quality+20%)

    Summon Stone Golem(Quality+20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Summon Flame GolemFire, Minion, Spell, Golem
    Mana Cost: (30-54)
    Can Store 1 Use(s)
    Cooldown Time: 6.00 sec
    Cast Time: 1.00 sec
    Requires Level 34Summons a Flame Golem that grants you increased Damage. The Flame Golem can use a fire spray, a wave of fire damage, and an explosive arcing projectile.Per 1% Quality:
    1% increased Minion Maximum Life
    1% increased Minion Damage
    Can Summon up to 1 Golem at a time
    Golems Grant (15-20)% increased Damage
    (30-68)% increased Minion Maximum Life
    (0-10)% increased Character Size
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
     Summon Flame Golem(Quality+20%)

    Summon Flame Golem(Quality+20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Static StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
    Radius: 19
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (107%-160%)
    Requires Level 12Attack with a melee weapon, gaining a buff if you hit an enemy. While you have this buff, you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving. You can stack the buff up to three times, each increasing the frequency with which the beams strike.Per 1% Quality:
    1% increased Skill Effect Duration
    Deals (106.8-160)% of Base Damage
    Base duration is 4 seconds
    Chains +1 Times
    60% of Physical Damage Converted to Lightning Damage
    Beams Hit Enemies every 0.4 seconds
    10% increased Beam frequency per Buff stack
    (4-6) maximum Beam Targets
    Beams deal (60-54)% less Damage while Stationary
    Beams deal (40-31)% less Damage while Moving
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
     Static Strike(Quality+20%)

    Static Strike(Quality+20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Shockwave TotemTotem, Spell, AoE, Physical
    Radius: 24
    Mana Cost: (21-39)
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesPer 1% Quality:
    1% increased totem life
    Deals (33-362) to (65-672) Physical Damage
    Totem lasts 8 seconds
    25% chance to Knock Enemies Back on hit
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
     Shockwave Totem (Quality +20%)

    Shockwave Totem (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Shield ChargeAttack, AoE, Movement, Travel, Melee
    Radius: 8 / 16
    Mana Cost: 10
    Cast Time: 1.00 sec
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:
    1% increased Movement Speed
    75% increased Stun Threshold reduction on enemies at Maximum charge distance
    (90-109)% increased Movement Speed
    100% more Damage with Hits at Maximum Charge Distance
    (15-172) to (22-258) Base Off Hand Physical Damage
    2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield
    Base Off Hand Attack time is (0.53-0.48) seconds
    Base Off Hand Critical Strike Chance is 5%
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge (Quality +20%)

    Shield Charge (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Searing BondTotem, Spell, Fire
    Mana Cost: (18-51)
    Cast Time: 1.00 sec
    Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
    1% increased totem life
    Totem lasts 8 seconds
    Deals (23.6-1755.6) Base Fire Damage per second
    +1 to maximum number of Summoned Totems
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Searing Bond (Quality +20%)

    Searing Bond (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Rejuvenation TotemTotem, Aura, Spell, AoE
    Radius: 10
    Mana Cost: (9-32)
    Cast Time: 0.60 sec
    Requires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies.Per 1% Quality:
    3% increased Aura Area of Effect
    Summons a Totem which uses the Supported Skill
    Totem lasts 8 seconds
    (6.3-162.2) Life regenerated per second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Rejuvenation Totem (Quality +20%)

    Rejuvenation Totem (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Purity of FireAura, Spell, AoE, Fire
    Radius: 36
    Mana Reserved: 35%
    Can Store 1 Use(s)
    Cooldown Time: 1.20 sec
    Requires Level 24Casts an aura that grants fire resistance to you and your allies.Per 1% Quality:
    1% increased Area of Effect
    You and nearby allies gain (22-41)% additional Fire Resistance
    +(0-19) to radius
    You and nearby allies gain (0-4)% additional maximum Fire Resistance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Purity of Fire(Quality+20%)

    Purity of Fire(Quality+20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • PunishmentSpell, AoE, Duration, Curse, Physical
    Radius: 22
    Mana Cost: (16-33)
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, causing them to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed.Per 1% Quality:
    Cursed enemies grant 0.25% increased Attack Speed on Melee hit
    Base duration is (9-10.9) seconds
    Cursed enemies grant (25-35)% more Melee Physical Damage on Melee hit
    Cursed enemies grant (10-19)% increased Attack Speed on Melee hit
    Buff is applied for a Base Duration of 4 seconds
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Punishment (Quality +20%)

    Punishment (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Molten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (120%-130%)
    Projectile Speed: 750
    Attacks enemies with physical and fire damage, causing balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
    1% increased Fire Damage
    Deals (120-130)% of Base Damage
    60% of Physical Damage Converted to Fire Damage
    Fires 2 additional Projectiles
    Projectiles deal 50% less Damage
    Damage over time caused by Projectiles deals 50% less Damage
    +(2-6) to Melee range
    (2-75) to (3-113) Added Attack Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Strike(quality+20%)

    Molten Strike(quality+20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Molten ShellSpell, AoE, Duration, Fire, Physical, Guard
    Radius: 15
    Mana Cost: (8-12)
    Can Store 1 Use(s)
    Cooldown Time: 4.00 sec
    Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:
    1% increased Skill Effect Duration
    Base Duration Is 3.00 Seconds
    (50-858) additional Armour
    75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
    Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
    This Skill's Cooldown does not recover during its effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell (Quality +20%)

    Molten Shell (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Leap SlamAttack, AoE, Movement, Travel, Melee
    Radius: 15
    Mana Cost: 10
    Cast Time: 1.40 sec
    Requires Level 10Jump into the air, damaging enemies (and knocking back some) with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff. Cannot be supported by Multistrike.Per 1% Quality:
    1% increased Stun Duration on enemies
    Deals (100-120)% of Base Damage
    +0.55 seconds to Attack Time
    (20-39)% increased Stun Duration against Enemies that are on Full Life
    Damaging Hits always Stun Enemies that are on Full Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Leap Slam (Quality +20%)

    Leap Slam (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Infernal BlowAttack, AoE, Melee, Strike, Fire, Duration
    Radius: 15
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (104%-133%)
    Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (103.9-133)% of Base Damage
    50% of Physical Damage Converted to Fire Damage
    Base duration is 0.8 seconds
    Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
    Debuff deals 66% of Damage per Charge
    (5-75) to (8-113) Added Attack Fire Damage
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Infernal Blow (Quality +20%)

    Infernal Blow (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Immortal CallSpell, Duration, Guard
    Mana Cost: (21-36)
    Can Store 1 Use(s)
    Cooldown Time: 3.00 sec
    Requires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Per 1% Quality:
    1% increased Skill Effect Duration
    Base duration is 1.00 seconds
    20% increased Buff Duration per Endurance Charge removed
    This Skill's Cooldown does not recover during its effect
    (25-34)% less Elemental Damage taken
    (25-35)% less Physical Damage taken
    15% less Physical Damage taken per Endurance Charge removed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Immortal Call (Quality +20%)

    Immortal Call (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Ice CrashAttack, AoE, Cold, Melee
    Radius: 26
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (190%-240%)
    Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Axes, Staves and Unarmed.Per 1% Quality:
    1% increased Damage
    Deals (190-240)% of Base Damage
    50% of Physical Damage Converted to Cold Damage
    Second Stage deals 10% less Damage
    Third Stage deals 20% less Damage
    (30-169) to (46-254) Added Attack Cold Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Crash(Quality+20%)

    Ice Crash(Quality+20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Herald of AshSpell, AoE, Fire, Herald, Duration
    Radius: 10
    Mana Reserved: 25%
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Requires Level 16Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).Per 1% Quality:
    0.75% increased Fire Damage
    Gain 15% of your Physical Damage as Extra Fire Damage
    Base duration is 4 seconds
    Base Burning Damage is 25% of Overkill Damage
    (9-12)% more Spell Fire Damage
    (0-38)% more Burning Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Herald of Ash(Quality+20%)

    Herald of Ash(Quality+20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Ground SlamAttack, AoE, Physical, Melee
    Radius: 35
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (95%-125%)
    The character slams the ground in front of them with a Staff, Axe or Mace, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies.Per 1% Quality:
    1% increased Stun Duration on enemies
    0.5% increased Area of Effect
    Deals (95-125)% of Base Damage
    25% reduced Enemy Stun Threshold
    Deals up to (40-49)% more Damage to closer targets
    (2-75) to (3-113) Added Attack Physical Damage
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ground Slam (Quality +20%)

    Ground Slam (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Holy Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical
    Mana Cost: (11-39)
    Cast Time: 0.25 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 30%
    Projectile Speed: 750
    Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Per 1% Quality:
    1% increased Projectile Speed
    Totem lasts 8 seconds
    Deals (3-134) to (5-202) Physical Damage
    Fires 2 additional Projectiles
    50% of Physical Damage Converted to Fire Damage
    Summons a Totem which uses the Supported Skill
    Projectiles Pierce all Targets
    Consecrated Ground grants Immunity to Curses to you and Allies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flame Totem (Quality +20%)

    Flame Totem (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Enduring CryWarcry, AoE, Duration
    Radius: 60
    Mana Cost: (7-16)
    Can Store 1 Use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 0.25 sec
    Requires Level 16Performs a warcry, adding endurance charges proportional to the number of surrounding enemies and granting life regeneration to you for a short time if there are nearby enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
    3% increased Area of Effect
    (8-36) Endurance Charges granted per one hundred nearby enemies
    Base duration is 0.75 seconds
    (48-394) Life regenerated per second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Enduring Cry (Quality +20%)

    Enduring Cry (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • EarthquakeAttack, AoE, Duration, Melee
    Radius: 18 / 28
    Mana Cost: 10
    Cast Time: 1.00 sec
    Damage Effectiveness: (85%-120%)
    Requires Level 28Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
    1% increased Damage
    Deals (85-120)% of Base Damage
    Base duration is 1 seconds
    Aftershock deals 70% more Damage with Hits and Ailments
    Aftershock deals (30-169) to (46-254) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Earthquake(Quality+20%)

    Earthquake(Quality+20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Devouring TotemTotem, Spell
    Mana Cost: (20-44)
    Cast Time: 1.00 sec
    Requires Level 4Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.Per 1% Quality:
    1% increased totem life
    Summons a Totem which uses the Supported Skill
    Totem lasts 8 seconds
    Leeches (30-299) Life to you for each corpse consumed
    Leeches (9-59) Mana to you for each corpse consumed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Devouring Totem (Quality +20%)

    Devouring Totem (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • DeterminationAura, Spell, AoE, Physical
    Radius: 36
    Mana Reserved: 50%
    Can Store 1 Use(s)
    Cooldown Time: 1.20 sec
    Requires Level 24Casts an aura that grants armour to you and your allies.Per 1% Quality:
    1% increased Area of Effect
    You and nearby allies gain (32-51)% more Armour
    +(0-19) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Determination (Quality +20%)

    Determination (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Decoy TotemTotem, Spell, AoE
    Radius: 60
    Mana Cost: (9-35)
    Can Store 1 Use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 1.00 sec
    Requires Level 4Summons a totem that taunts nearby monsters to attack it.Per 1% Quality:
    1% increased totem life
    Summons a Totem which uses the Supported Skill
    Totem lasts 8 seconds
    Totems Summoned by this Skill cannot Evade
    (0-38)% increased totem life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Decoy Totem (Quality +20%)

    Decoy Totem (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • CleaveAttack, AoE, Physical, Melee
    Radius: 20
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (125%-170%)
    The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (125-170)% of Base Damage
    When Dual Wielding, Deals 60% Damage from each Weapon combined
    (2-75) to (3-113) Added Attack Physical Damage
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cleave (Quality +20%)

    Cleave (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Animate GuardianSpell, Minion
    Mana Cost: (11-20)
    Cast Time: 0.60 sec
    Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items.Per 1% Quality:
    Minions have 2% increased Movement Speed
    Can use Items requiring up to Level (33-100)
    Minions' Attacks deal (22-56) to (34-84) additional Physical Damage
    (0-76)% increased maximum Life
    Minions deal (0-76)% increased Physical Damage with Melee Attacks
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Animate Guardian(Quality+20%)

    Animate Guardian(Quality+20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • AngerAura, Spell, AoE, Fire
    Radius: 36
    Mana Reserved: 50%
    Can Store 1 Use(s)
    Cooldown Time: 1.20 sec
    Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:
    1% increased Area of Effect
    You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks
    You and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells
    +(0-19) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Anger (Quality +20%)

    Anger (Quality +20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Ancestral WarchiefTotem, Attack, AoE, Melee
    Mana Cost: 10
    Cast Time: 1.00 sec
    Damage Effectiveness: (110%-133%)
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.Per 1% Quality:
    1% increased Totem Damage
    Deals (110-133)% of Base Damage
    Totem lasts 12 seconds
    50% increased Totem Placement speed
    (8-18)% more Melee Damage while Totem is Active
    +10 to Melee range
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Warchief(Quality+20%)

    Ancestral Warchief(Quality+20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore
  • Ancestral ProtectorTotem, Attack, Melee, Strike
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (90%-144%)
    Requires Level 4Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed.Per 1% Quality:
    1% increased Totem Damage
    Deals (90.2-144)% of Base Damage
    Totem lasts 12 seconds
    +(16-18) to Melee range
    50% increased Totem Placement speed
    (10-20)% more Attack Speed while Totem is Active
    Summons a Totem which uses the Supported Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Protector(Quality+20%)

    Ancestral Protector(Quality+20%)

    - +
    High Rolls   USD$  39.50
    [PC] Harvest Softcore

About PoE

Path of Exile (PoE) was originally developed in 2013 for Microsoft Windows, and has expanded over the last seven years to be an even bigger RPG across a variety of platforms. The world of PoE, Wraeclast, is a dark fantasy world that used to be a huge kingdom but now is a desolate, renegade land full of criminals and barbarians. Players control a character from an overhead view as they explore a huge, sprawling world full of mysteries, battles, and quests. The lore and storyline of PoE is not a linear progression, and the game relies more heavily on atmosphere than narrative.

The game features two primary types of areas, large standardly rendered encampments in which players can mingle with each other, and large randomly generated zones where players can explore, battle, gain items, and accomplish missions. Players can choose from six initial classes (and one class unlocked later), which aligns with one or two of the core attributes. Classes can gain easier access to skills that are associated with their core attributes, although nothing limits you from branching out to the other skills for more points.

PoE relies on different leagues to give structure to gameplay. When you create a character and join the game, you’ll select either the current challenge league (as of 2020, it’s Delirium) or one of the three permanent leagues: standard, hardcore, and solo self found. Hardcore league consists only of players who have not died—when you die in hardcore mode, you keep your character but respawn in standard mode. Solo self found allows players to play through the game without trading with other players.

Customer reviews

FAQ

No website can guarantee that your account will never get banned. But as long as you keep the following three tips in mind, you will not get banned.

  1. NEVER give your account password to anyone. Gold sellers do NOT need it. They only need to know your character name (for PS4 also needs PSN).
  2. Choose a reliable and respectable online PoE Currency seller like MmoGah, which can provide you safe PoE currency but also a pleasant shopping experience.
  3. Your chances of being banned are probably less because GGG might be willing to turn a blind eye. After all, you're buying currencies, which, in turn, means you'll play longer. And proved by facts, that there have been no players get banned for buying legit PoE currency.

Many websites sell currencies by botting to exiles, which are illegal. You will get banned if you buy these currencies. We promise to provide you the legit PoE currency that handcrafted by our professional PoE team.

Most of the time, you will get the currency in 10 mins. But you will receive currencies in about 30mins at the beginning of a new league because there will be plenty of orders to deal with.

Sure, you can sell or trade your currency on our marketplace. Selling an item in the MmoGah marketplace is easy, safe, and convenient! You can view this selling guide if you have extra currency to sell/trade.

About PoE Currency

PoE Items

Unlike most RPGs and MMORPGs, there is no singular PoE currency that can be used throughout the game. Rather, there are different types of PoE currencies that each serve a particular purpose. Most types of currency will upgrade different kinds of equipment, but other currencies can be used to make portals or identify items. Orbs of Regret are a different type of currency—using an Orb of Regret allows you to reassign skill points on your character to unlock new passive skills.

Orbs, scrolls, fossils, oils, resonators, and shards are the primary kinds of currency in PoE, allowing you to craft or enhance the equipment of your character. Players will gain these items through drops from enemies and chests out in the world, or through trading with vendors and other players in the encampment zones. Instead of selling a single commodity (like gold) for all kinds of different items, vendors in PoE have buying and selling structures, or recipes, which allow you to trade certain types of items for others. This structure encourages players to explore the world and hunt down new items, and also encourages more trading between players to exchange for items that vendors will not give.

There are some ways to gain PoE currency quickly, but it will still be a time consuming process. The money structure of PoE is cleverly designed to resist easy grinding on a single commodity which can then be sold for every other commodity. To quickly gain skills and better equipment, you’ll have to do what other players do and purchase PoE items. Our process is simple and effective, and no player has ever gotten banned by buying from us.

About MmoGah and Why Buy from Us?

Path of Exile News

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    Path of Exile 3.11 Harvest Big Sale - 10% Free Chaos Orbs at MmoGah

    Big Sale! The new Path of Exile expansion Harvest will launch on June 19 (PDT) on PC. And the Best Gaming Store MmoGah will take a new form of big promotion - 10% Free Chaos Orb to give back to old and new customers. 
  • how-to-avoid-your-account-getting-banned-for-buying-poe-currency

    How to Avoid Your Account Getting Banned for Buying PoE Currency

    All players know that Buying PoE Currency can support players to play smoothly and easily. It is good for exiles to enjoy the game in your favorite PoE Items instead of farming PoE currency repeatedly. However, before I answer how to avoid getting banned for buying PoE currency, let’s begin by address the elephant in the room.
  • harvest-crafting-guide-poe-how-to-craft-op-gear

    Harvest Crafting Guide PoE: How to Craft OP Gear

    In the PoE Harvest league, there is a potential for the average players to craft gear that is well beyond their reach. This can generate Path of Exile currency and give you a chance to solo craft your high-end gear. In this video, Behind Eyes Gaming teaches you how to use the Harvest mechanic to craft powerful high-end gear that’s accessible to all levels of players.
  • Path of Exile News >>
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