Players may die in Fractured Online due to various reasons. For example, if unprepared, they may dive into a group of enemies with no clue and die, or they will probably kick the bucket the first few times because they don't know what the tiny little symbols below their health bar mean. To provide you with a better understanding of the majority of deaths you will face in the world of Fractured Online, this article will show you what each symbol means below the health bar.
It can stack from 1 to 100, and the greater the damage output is, the higher the number is. This damage affects five to thirty percent of your maximum health every three seconds. For example, if your maximum health is one thousand at 100 stacks, you will maximumly receive 300 damage every three seconds. The duration is as long as your stacks, which decreases by two stacks per second.
Luckily, there is an easy way to completely cleanse your current poison with a Herbal Remedy, which can be crafted on the run with easily obtainable herbs. So stack up on those before you meet your makeup. Otherwise, you can obtain a Cure Poison spell to cleanse the poison from you or your teammates.
DID YOU KNOW?
It stacks from 1 to 100 with a damage range of 2 to 8 percent of your maximum health every 4 seconds. Furthermore, when moving, you will receive half of that damage every 0.5 seconds. So when you see this ailment on your screen, you can stop moving or use a Physical Recovery spell. The duration scope of the bleeding stacks will drop by two every second.
This ailment accompanies every Acid spell, such as Acid Breath, and stacks up from 1 to 100 with the effect of lowering your Armor by four per stack. The duration is slightly shorter since it drops by five stacks per second.
With Shocked, you lose two points of Shock Resistance per stack. And when new stacks of Shocked are continuously added, each stack can have a 0.4% chance of paralyzing you for 0.4 seconds. For example, when you have 80 stacks of Shocked to consume continuously, there is a 32% chance of getting paralyzed. The shocked status will lose five stacks per second.
The effect of the Warm will change when reaching 100 stacks, at which the status will burst into Buring while your fire resistance is reduced by 400.
Chilled can stack from 1 to 100, and each stack will lower your Ice Resistance by two and your movement speed by 0.5%. The decrease of the stacks will be 5 per second. When reaching 100 stacks, you will freeze on the spot, and this status turns to Frozen, which will stun you for 4 seconds. While Frozen lowers your ice resistance by 200, it increases your Armor by 300.