Most of FFXIV players are curious at Frontline details in patch 2.3. This PvP part FFXIV Powerleveling is so attractive to many gamers.
Frontline is a 72 players battle, which is 24 vs. 24 vs. 24, and the battle will take 30 minutes. but this number could be changed after SE's stress tests. For players new to PvP will not have a hard time with Frontline. Frontline will involve a large number of players, and the requirements to participate, as well as the balancing of player attributes, have been adjusted to make it quite accessible. So even if you've never tried PvP before, it'll be something everyone can enjoy. Don't worry about it.
Upon entering Frontline, players will start off at the landing for their Grand Company. Players will arrive here by airship. Frontline is a battle split between three powers of influence, and these three powers are the Twin Adders of Grindania, the Maelstrom Limsa Lominsa, and Immortal Flames of Ul'dah.
Frontline takes place in an area known as the "Borderland Ruins" which is located in the Carteneau Flats, where tragedy struck during the "End of an Era" trailer, is the battlefield for Frontline. This outpost also serves as a respawning point for players that are defeated out in the field, but you won't be able to return here after leaving. Once you drop down, you have no choice but to fight. In the field you'll also be able to ride mounts, and a PvP reward is the warsteed mount. You'll fight on this field split into three groups of 24. Players will be matched in alliances, where they can communicate with one another, use signs and waymarks, etc., just as they would in the <?xml:namespace prefix="st1" ns="urn:schemas-microsoft-com:office:smarttags">CrystalTower.
Each city-state will have a main outpost, which cannot be attacked by opposing teams. Players can earn points by defeating other players, but the main focus of Frontline is the occupation of territory. With that said, players will want to keep an eye out for key locations such as outposts and ruins. They will be marked by a flag, and by entering the area near these flags and remaining there for a certain amount time, you can take over and occupy the area. In total, there are six key locations, and while you can occupy them to generate points, an opposing team can also take them from you. On the screen you can see that I'm alone inside of this flag area, but if an enemy enters, the area will become contested. If multiple opponents enter the area, it will begin to lean in their favor, and once the gauge is completely full, it will be taken over. We hope players enjoy strategizing over whether they want to protect their outposts or go out to claim others. Monsters will also occasionally spawn in the area, so your primary ways of earning points will be to not only defeat opponents and occupying strongholds, but defeating these monsters as well. When time is up, the group with the most points will be declared the winner.
Although it is a 4 vs. 24 vs. 24 battle, SE has made some significant changed to the duty finder, and if it seems like it's going to take toomichtime to match, the Duty Finder will automatically scale down to 16 vs. 16 vs. 16, and again to 8 vs. 8 vs. 8. The system will calculate queue times internally and automatically make changes based on the number of players waiting to join, so players should have no problems registering via the Duty Finder. It's been designed so that no matter the time of day or how many people are available, it will be possible to queue for matches.
For the level requirements, the only requirement to participate is that you are level 50. For Frontline, a new system refered to as "item level sync" has been implemented. SE is still making final adjustments as to whether they will synce to item level 80 or 90 but if you wear equipment that is higher than this, it will be synced automatically. Additionally, the morale stat utilized in the Wolves' Den will not be used here, and fights will take place on a completely even playing field. However, you'll still be able to use PvP actions, and this is where differences will develop. In the future we may utilize item level sync for different types of battles such as time attacks.
Monsters will occasionally spawn on the field, and defeating them will influence the battle slightly. However, if you focus too much on defeating these monsters someone may creep up behind you for an attack, so please be mindful of your surroundings.
There are no limitations on roles in Frontline, so as an example, you could go in as 24 healers. However, it's also possible to change jobs at your Grand Company's main outpost. We've done away with role restrictions to prioritize the speed of party matching, so you can discuss party roles after you enter.
About rewards, you'll be able to rank up and earn action points for PvP action enhancement. You'll be able to obtain this warsteed mount as well. Also, SE realizes many players are working hard to accumulate Allagan tomestones of soldiery, so they've decided to add them as rewards for participating.
Frontline will come out in patch 2.3 which will be released probably on July 8, 2014. At the beginning, enjoy the fun that the new PvP part brings you. When you get bored but still look forward to the rewards, FFXIV Power Leveling at Mmogah.com can help you to get them all for you.
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