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SWTOR 5.3 Class Changes: Corruption Sorcerer / Seer Consular

By Helen Keller
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It has been more than 2 months since SWTOR Patch 5.2 was released. SWTOR 5.2 brings us a thrilling galaxy experience, and upcoming swtor 5.3 will continue follow it. SWTOR Patch 5.3 - Sisters of Carnage is definitely worth expecting, like class changes, two new raid bosses after Tyth who are twin sisters “Ivela and Esne” and a new flashpoint on Umbara which needs great team spirit... Now, Mmogah (No.1 swtor gold selling website in google) starts with introducing official class changes: corruption sorcerer / Seer Consular, and more update news will be released one by one, so please keep your eyes on our swtor news.

Note: All changes below are currently in development and are subject to change before being released.

 

Sorcerer

a. Reduced the amount of healing done by Dark Heal by 4.86%

b. Increased the base Force cost of Resurgence from 40 to 50 and the amount of healing done by its initial heal by 10.59%, but reduced the amount of healing done by its heal-over-time by 14.29%

c. Reduced the amount of damage absorbed by Static Barrier by 5.3%

 

Corruption

a. Increased the base Force cost of Dark Infusion from 45 to 50 and the amount of healing it does by 3.38%

b. Reduced the amount of healing done by Innervate by 8.74%

c. Reduced the amount of healing done by Revivification by 10%

d. Increased the base Force cost of Roaming Mend from 65 to 70 and reduced the amount of healing it does by 25.22%

f. Force Bending now reduces the activation time of Dark Infusion by 0.25 seconds (down from 0.5 seconds) and the Force cost of Revivification by 20% (down from 30%); all other Force Bending effects remain unchanged

g. Reduced the amount of healing done by Renewal by 14.29%

h. Secrets of the Dark Side no longer increases the healing done by Roaming Mend by 5%, but still reduces its Force cost

i. Reduced the healing done by Sustaining Darkness by 5.3%

j. Twisted Force now makes Innervate channel 10% faster (down from 20%)

 

Sage

a. Reduced the amount of healing done by Benevolence by 4.86%

b. Increased the base Force cost of Rejuvenate from 40 to 50 and the amount of healing done by its initial heal by 10.59%, but reduced the amount of healing done by its heal-over-time by 14.29%

c. Reduced the amount of damage absorbed by Force Armor by 5.3%

 

Seer

a. Increased the base Force cost of Deliverance from 45 to 50 and the amount of healing it does by 3.38%

b. Reduced the amount of healing done by Healing Trance by 8.74%

c. Reduced the amount of healing done by Salvation by 10%

d. Increased the base Force cost of Wandering Mend from 65 to 70 and reduced the amount of healing it does by 25.22%

f. Conveyance now reduces the activation time of Deliverance by 0.25 seconds (down from 0.5 seconds) and the Force cost of Salvation by 20% (down from 30%); all other Conveyance effects remain unchanged

g. Reduced the amount of healing done by Renewal by 14.29%

Erudite Mender no longer increases the healing done by Wandering Mend by 5%, but still reduces its Force cost

h. Reduced the healing done by Soothing Protection by 5.3%

i. Force Warden now makes Healing Trance channel 10% faster (down from 20%)

 

These changes above will definitely look and feel harsh to players who have been healing on their Sorcerers / Sages for a long time. The Corruption / Seer discipline are pulled down to the target HPS due to the healing changes for Sorcerers / Sages. All three healers have the same target HPS. In future balance patches, the other healers can expect to see changes to their healing capabilities as well to ensure they are in line with the target.

 

Relating News:

https://www.mmogah.com/news/swtor/how-to-choose-a-reliable-swtor-gold-seller-without-getting-banned

https://www.mmogah.com/news/swtor/how-to-buy-the-cheapest-swtor-gold-from-mmogah

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