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  • The Two Main Changes That Players Should Grasp about Knights of the Fallen Empire Section One

    By John Ryan2015-09-16

    Mmogah has introduced Knights of the Fallen Empire before, players basically know about the main idea about the new update. Here, we want to share the first main change in Fallen Empire with all SWTOR lovers.

    Flashpoints:

    When it comes to Flashpoints, the official has made lots of changes to make players have more options on what to play, and how to play them.

    • Solo Mode Flashpoints

    All of the Flashpoints which are important to the core story have had a Solo Mode added, similar to what the official did for the Forged Alliances Flashpoints. In addition, those Solo Modes are repeatable, so players can play via them again and again if you want. These Solo Mode Flashpoints adopt a new level sync system that lowers your character’s level and power to the level of the Flashpoint, ensuring that you’re experiencing the content at the difficulty level intended - you never have to skip story content because you’re over-leveled for it!

     

    These Flashpoints are repeatable, and players can play solo or with a Companion. Your characters will be adjusted down to the appropriate level so that you are experiencing the Flashpoint at the level and difficulty that is intended.

    Black Talon

    Esseles

    Boarding Party

    Taral V

    The Foundry

    Maelstrom Prison

    Battle of Ilum

    The False Emperor

    Assault on Tython

    Korriban Incursion

    Manaan Research Facility

    Legacy of the Rakata

    Blood Hunt

    Battle of Rishi

    • Tactical Flashpoints

    Most of the Story Mode Flashpoints have been converted to Tactical, which means players can play them at any level between level 10 and level 65! These Flashpoints also bolster your characters, so you never have to worry about being under-geared or under-leveled, and can play with friends of varying levels. In addition, each player can also receive loot specific from their class and their non-bolstered level, so running these Flashpoints is always profitable.

     

    These 4-Player Flashpoints are available from level 10-65. Your character will be bolstered so that friends of any level can play together! 

    Hammer Station

    Athiss

    Mandalorian Raiders

    Cademimu

    Red Reaper

    Kuat Drive Yards

    Czerka Labs

    Czerka Core Meltdown

    Korriban Incursion

    Assault on Tython

    Depths of Manaan

    Legacy of the Rakata

    Blood Hunt

    Battle of Rishi

    • Hard Mode Flashpoints 

    All Hard Mode Flashpoints, including the Red Reaper for the first time, will be available from Level 50 up to Level 65. There will be a small Bolster to allow different level ranges to play together, but you’ll need to bring a balanced group with a Tank and Healer just as with Hard Mode Flashpoints currently. Just like the new Tactical Flashpoints, each player can get their own individual loot suited for their class from entirely new sets of gear.

     

    These Level 65 Flashpoints are designed to show players more challenges. They provide a small Bolster, but still require a full 4-Player group, including a Tank and a Healer.

    Black Talon

    Esseles

    Boarding Party

    Taral V

    The Foundry

    Maelstrom Prison

    Kaon Under Siege

    Lost Island

    Battle of Ilum

    The False Emperor

    Hammer Station

    Athiss

    Mandalorian Raiders

    Red Reaper

    Cademimu

    Kuat Drive Yards

    Czerka Labs

    Czerka Core Meltdown

    Korriban Incursion

    Assault on Tython

    Depths of Manaan

    Legacy of the Rakata

    Blood Hunt

    Battle of Rishi 

    The changes of Flashpoints made by the official will make SWTOR lovers better enjoy Knights of the Fallen Empire, players just need to prepare enough SWTOR gold for it. At this time, as a 10+ years gold seller, Mmogah is always the best choice for SWTOR players. Look forward to your coming!

     


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