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Soul Worker Stella Guide: Part 2- Akasha Cards

The Best Gaming Store MomGah will show you Soul Worker Stella Guide continuously. I have introduced Stella’s skills at the previous Soul Worker News. Today, I will show you Stella Guide Part 2-Akasha Cards, and I will divide it into two parts to introduce-Passive Cards and Active Cards.

 

 

Passive cards:

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Shade: On direct hit there is a 5% chance of gaining 20% crit rate for 3.5 seconds (Cooldown: 10s)

Hidden: On direct hit there is a 10% chance of gaining 20% crit rate for 3.5 seconds (Cooldown: 10s).

This card is insanely strong, so you should definitely use it if you own one. Using it before/during a cast of Spirit Swamp or Bass Wave will increase its damage by a ton.

 

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Dark Gauntillus: There is a 15% probability on a direct hit that you gain 3% attack speed for 2.5 seconds.

Hidden: There is a 15% probability on a direct hit that you gain 5% attack speed for 2.5 seconds. This card increases your attack speed by up to 9% or 15%.

 

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Dark Gauntillus - 1 Star version: There is a 10% probability on a direct hit that you gain 10% attack speed for 3 seconds.

Tier 2: There is a 10% probability on a direct hit that you gain 10% attack speed for 5 seconds.

This card is so good that I'll recommend it respectively. It's possible to maintain a nearly 50% uptime of a 10% attack speed buff at tier 2. Compare this to Sentron Commander, this card grants a 6 seconds 12% buff with a whopping 30 second cooldown. It is viable to run both 1 and 2 star Dark Gauntilus together for maximum attack speed bonuses.

 

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Sentron Commander: A successful critical hit which has a 10% probability that you gain +12% attack speed for 6 seconds.

Hidden: A successful critical hit which has a 15% probability that you gain +13% attack speed for 6 seconds.

As an alternative to Dark Gauntillus, Sentron offers a longer buff at the cost of a long cooldown. This makes it slightly worse at mobbing than Gauntillus, but better at bossing if you can process it right before or right at the start of Spirit Swamp or Bass Attack.

 

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Megiddon's Rage Mk2: +10% stamina per 5.5s

Hidden: +15% stamina per 5.5s

This card is incredibly helpful for new players in particular. The stamina regen is incredibly quick and allows for more dodging.

 

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Selected Skitter: On direct hit there's a 5% probability that you gain +7% stamina.

Hidden: On direct hit there's a 5% probability that you gain +9% stamina.

Not a bad alternative to Megiddon, as Stella's skills hit a lot of times, allowing this to process pretty often. However, Megiddon is generally better as it provides stamina regen while not attacking, thus being more useful in more situations.

 

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Grand Blaze Taifon: On a direct hit there is a 10% chance of SF+10%.

Hidden: On a direct hit there is a 15% chance of SF+15%.

Somewhat useful, this card allows you to stay in one form for longer periods of time without having to swap as often.

 

Active cards:

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Asphalt Golem: Great at drawing aggro. Has uses in raids, and is useful when playing solo. Since most of Stella's moves force her to stay still, having the golem draw aggro gives you some more breathing room to cast these long skills without fear of being overwhelmed.

 

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Rita: Drops coins in a wide AoE, dealing hefty damage based on your stats. Great for huge bosses that won't move out of the AoE, and is easier to land on mobile enemies.

Hidden: A more concentrated AoE, causing more focused damage but harder to land against mobile targets.

 

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900g Grutins: This card summons grutins that attack your enemy and does a very good amount of single-target damage.

Hidden: More grutins for a longer time with supposedly better AI.

 

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Baalride/Blight on All Souls: This card summons Baalride, which attacks in a large area in front of him for a decent amount of damage.

As one of the best active cards, Baalride can clear entire rooms of mobs instantly, helping bolster clear times by a ton. You can get it through the Vanta Helmet Fragment akashic key.

 

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Deus Ex Machina/Ave Machina: Another one of the best 1* active cards, Deus Ex summons a huge pair of fists that slam the ground, dealing damage to all enemies nearby. At tier 3, the enormous hands slam 3 times, making it amazing for clearing rooms of trash mobs that progressively spawn, such as in Last Carnival Room #2.