In Path of Exile: Delve we're making some improvements to Zana's quests and also introducing a new feature on the Atlas called Shaper's Strongholds that create a more powerful Shaper influence. Read More.
Alongside the Delve League, PoE is introducing graphical enhancements that significantly improve how Path of Exile looks. There are two main rendering algorithms that they've implemented to achieve this: screen space point light shadows and screen space global illumination. Check out this video to see how it looks! Read More.
After Path of Exile Delve announcement at the end of last week, there was much community discussion about many aspects of the league and its mechanics. They've collected some of the key talking points to explain further in today's news.
At the end of last week, we announced our upcoming expansion Path of Exile: Delve. Alongside this update, we're also introducing several graphical improvements which include an update to our water technology to make it flow more realistically around environment objects. While we expect further improvements to come, we wanted to share a preview of what this looks like in the meantime. Check out the video! Read More.
Path of Exile is proud to announce Path of Exile: Delve! Explore the infinitely deep Azurite Mine's depths to extract treasure and discover its subterranean secrets. This expansion features an infinite dungeon and socketable currency items, as well as a bunch of new unique items, skill gems, balance changes, graphics engine improvements and more!
Tomorrow (Tuesday NZST) Path of Exile is planning to deploy the 3.3.1c update that includes a minor improvement to the Tormented Spirit room and various bug fixes. In the meantime, they've prepared the full patch notes to keep you informed.
Since the launch of our Trade website in November, Grinding Gear Games have been reading all of your feedback, comments, and suggestions in an attempt to improve the Trade site as much as possible. In today's news post, they'd like to take the opportunity to recap many of the changes that they've already made and reach out for more feedback on any further changes that you would like to see.
In tomorrow's Content Update 3.3.1, Grinding Gear Games is adding two new Incursion rooms: Torment Cells and Strongbox Chamber. You will be able to encounter these Incursion rooms just like any other room and they can be upgraded as usual. Torment Cells upgrades to Torture Cages. Strongbox Chamber upgrades to Hall of Locks, then Court of Sealed Death.
As Grinding Gear Games mentioned on Saturday's launch news post, the Incursion launch was a huge success. Average player numbers online over the weekend put this launch in first place, ahead of even the gigantic six-act 3.0.0 expansion they worked on for over two years. Today MmoGah will summarize some of the highlights of launch.
At the end of last week Path of Exile is announced the upcoming Incursion League and more details of Content Update PoE 3.3.0. Since the announcement Grinding Gear Games has noticed a few common questions coming up so they wanted to take a moment to answer a few of these.
In Content of PoE Update 3.3.0, Grinding Gear Games's reworking the core mechanic of Vaal Skills. They've done this to improve some of the problems that most Vaal skills have. Vaal Skills of Path of Exile were always intended to be super-skills that can be used at pivotal moments for a big burst of power, so they're making various changes.
In just less than a month, Grinding Gear Games's going to start promotion for Path of Exile's next big release - currently known as Content Update 3.3.0. While it's too early to reveal the full details of this release, we wanted to answer some general questions about its scope so that you have an idea of what to expect (and when).
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