Riot Games announced Rek’Sai, a new champion for its MOBA League of Legends on Nov.26.During this time; we should be able to obtain an understanding of her skills. Today, we published an evaluation of Rek’Sai at Mmogah.com. Hopefully, it’ll be helpful to you. Furthermore, Rank Powerleveling service is also available at Mmogah.
Rek’Sai –– otherwise known as the Void Burrower –– is a mobile, evasive and quick jungler that can jump from camp to camp, she has the ability to tunnel underground, which helps her escape difficult situations, but also gives her Tremor Sense. This mechanic shows the enemy activity in a wide field around the burrower.
Fury of the Xer’Sai [Passive]
Like Tryndamere, Rek’Sai’s abilities have no cost. Her secondary resource bar instead displays her Fury. Rek’Sai is able to perform dual-status: Burrow and Unburrow. When Rek’Sai is on the ground, she generates Fury every time when she hits an enemy with a basic attack. In addition, Rek’Sai will restore an appropriate amount of health according to Fury when she is Unburrowing.
Queen’s Wrath/Prey Seeker [Q]
UNBURROWED - ACTIVE:
Rek’Sai’s next three basic attacks within 5 seconds deal bonus physical damage to her target and all surrounding enemies.
BURROWED - ACTIVE:
Rek’Sai fires a pulse of void-charged earth forward in a line that damages the first enemy hit, dealing magic damage and revealing all enemies within X-range of the target for 2.5 seconds.
Q is the major attack skill of Rek’Sai since this skill can always have damage at the Dual- status. When Rek’Sai uses Q unburrow, her next three basic attacks will become a sector area of effect skill; as well as cause damage on all opponents nearby, and offer a large amount of Fury for herself. Rek’Sai will become a shooter, then fires out a pulse of void energy in a straight line skill shot that detonates on the first enemy struck, damaging, and revealing the target and all nearby enemies also hit by the missile’s explosion.
The cooldown of Rek’Sai’s Q at unburrowed only lasts for 4s even there is no cooldown reduction. So, she probably will be the second jungler after Shyvana.
Unburrowed – Burrow
Rek’Sai burrows underground, gaining Tremor Sense (a unique mechanic that shows Rek’Sai all enemy movement in a wide area around her) and increased movement speed at the expense of vision range and access to her basic attacks. She ignores unit collision as she moves around.
Burrowed – Unburrow
Rek’Sai bursts out into the open, knocking up and damaging all surrounding enemies.
W is a skill of switching Rek’Sai’s status, but also one of her most core skills. REK’SAI will drill into the ground and increases the movement speed of certain as using W. And then she will be staged injury by again using W and with fling effect on nearby enemies.
On a separate note, Burrow hasn’t a limit for durations. For example, you can always maintain this burrow status in order to obtain a result flat movement speed, and the ability to ignore unit collision. Besides, enemies cannot be affected again by Unburrow for a few seconds.
When Rek’Sai is being burrowed, her Q and E will be changed. So, you can translate her W skill as an ultimate ability of Jayce or Nidalee. In most cases, you need to switch the status by relying on it.
Furious Bite/Tunnel [E]
Unburrowed – Furious Bite
Rek’Sai bites her target, dealing increasing damage based on her fury, or true damage if she has a full fury bar.
Burrowed - Tunnel
Rek’Sai digs toward a target location, creating a pair of long-lasting tunnels at the two ends of her path.
Another ability that varies whether Rek’Sai is above or below ground is her E. On the surface, Furious Bite is a single-target spell that does increased damage based on how much fury she has. And the more Fury, damage is also higher. If Rek’Sai has full Fury, Furious Bite will deal true damage instead. When Rek’Sai is underground, she can dig two tunnels, which last a considerable amount of time and allow her to move between them with only a brief cooldown.
Rek’Sai’s E is a common attack skill at Unburrowed. But, the focus of her E when Rek’Sai Burrow. She can have up to 8 pairs on the map at the same time. As a jungler, Rek’Sai can constantly build tunnels in jungle. These are her main focus to make her as mobile as possible. Rek’Sai can chain together multiple tunnels for a jungle route that is fast and efficient as possible, or place them all across the map for anchor points for her ult. Note, however, that tunnels could be destroyed by enemy champions by standing on any entrance for 1.5 seconds, and that need 12 seconds cooldown before using again.
Void Rush [R]
Passive: Rek’Sai gains attack speed.
Active: Rek’Sai channels briefly before burrowing and dashing towards any of her tunnels, briefly gaining significant movement speed once she emerges.
Rek’Sai’s ultimate looks complicated, but it’s really easily. When Rek’Sai is using ultimate, she can dash towards any of her tunnels on whole map. If Rek’Sai successfully channels for 1.5 seconds, she will burrow into the ground and rapidly dash to the target tunnel, becoming untargetable until she reaches one of her tunnel entrances. This will not put the target entrance on cooldown.
As a result of the tunnels can be destroyed, you can’t build a tunnel on the enemy camp. You can build a pair of tunnels in their camp for a rainy day，For example, you can use the ultimate dashing towards camp if you had a gank.
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