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Sell Your FFXIV Gil to Us to Get Real Money |
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We are 7/24 available,feel free to contact us any time.
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Happy New Year |
| At this joyous time of year Guy4game wish you abundance, happiness, and peace in a new year filled with hope. We hope you and all your colleagues, family, and friends have a lovely holiday season filled with joy and meaning. Thank you for your trust and support. It has been an honor and a valuable experience for us. We wish you a happy new year filled with all good things. |
We start to sell Credits of Star Wars: The Old Republic - SWTOR |
| We provide cheap swtor credits with fast,safe trade and excellent service, once we can not give you the all Credits within the timeframe advertised on our website,we will give 5% amount of Credits that you pre-purchased as the indemnification for the delay, the rest can be done in the same manner,once we do not give you the Credits within 3days, refund is available for you. |
SWTOR Guide to Advanced Classes |
SWTOR Guide to Advanced Classes
In this post, I wanted to put together a guide on SWTOR advanced classes. After all, since my previous posts on the advanced classes, many new listings came out on how they will work; meaning that the information previously on this guide SWTOR and swtor credits has become obsolete. From what has been officially announced, each class will have two "advanced class" options available to her. For example, can become a Jedi Knight Sentinel (DPS) or guardian (tank).This growth is not optional: you must choose one advanced class. This means that there really eight classes for each faction in SWTOR, not 4.
The Sentinel and Jedi Guardian Jedi both the progress of the Jedi, but they are really not the same class. For example, the Guardian is the highest class of armor, while the guard can not. The Guardian uses a light saber while using two sentinels and cheap swtor credits. You can think of a guardian as tank Warrior World of Warcraft, while Sentinel is more like a hybrid between a thief and a warrior fighting Fury: The Sentinel is the melee DPS over the Republic, while the guard n ' is not.
It was clarified that players will be able to change their talents around their advanced classes, but we do not know if players will be able to change their advanced classes. Polls current player on the official forums shows that most players want advanced classes and swtor credits to be permanent, but an official announcement has yet been made at the time of writing. The announcement of the latest developments in advanced classes is the most advanced classes now have multiple roles.
For example, six of the eight classes of departure may evolve into an advanced class that has an option to recovery. In other words, the smuggler, Imperial Agent, Jedi Consular, Inquisitor Sith, Bounty Hunter, Jumper and can progress in an advanced class with a kind of healing abilities and swtor credit. In addition, each advanced class in the game outside of the Sentinel (Jedi Knight) and Marauder (Sith Warrior) can play at least two roles: DPS and tanking or DPS and healing. The Sentinel and Marauder are the only classes that can DPS and have no tanking or healing abilities. I will update this guide SWTOR if it changes, but it is likely to remain the case and I think it's good that there are some dedicated DPS classes. |
Realm Promotions and Discounts |
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RIFT Head Start Begins Feb. 24, 2011 |
Head Start is here, and everyone who has pre-ordered RIFT will be able to join the fight for the fate of Telara starting at 10:00 AM PST on Feb. 24, 2011! It’s time to enter the nexus of the planes and wage war on the forces of the Blood Storm.
For more information on Head Start, visit http://www.riftgame.com/en/headstart/index.php">www.RIFTgame.com/headstart |
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Notice to All Customers |
In most instances we are able to deliver your order within 30 minutes, but I hope you understand if your order may be delayed due to the two following situations: 1. There is maintenance on all wow severs almost every Monday, therefore most gold farmers choose that day as their break for the week. The rest of the time our farmers our working almost non-stop to meet your orders.
2. A large number of farmers' accounts may get banned in a ban wave, after that it may be difficult to receive your gold that day.
If you put an order during these times please be patient, we will try our best to deliver your order, but the delivery may be delayed. You can ask us first via live chat about the gold stock to ensure you do not have to wait.
3. You will get a 2% compensation of your rest gold ,if we can not finish your order within one hour.You will get a 5% compensation of your rest gold,if we can not finish your order within 12 hours.
Mmogah staff is always honest and trying their best to serve all costumers and make you satisfied.
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Starcraft 2 Portrait Achievement Services SC2 Unlock Fast and Legit Rewards |
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Be a StarCraft 2 Master Player Without the Work or Attain that Portrait You Always Wanted! Master League 1v1 and Portrait/Achievements (as well as 2s/3s/4s Master League) MmoGah's staff for StarCraft 2 employs professional players that will reach your goal for SC2 as quickly as possible. We help you be to be on top of the game by playing towards your needs. If you are a professional gamer or just looking to get out of a losing slump we will win enough games to get you back to the top brackets. Or maybe you don't want to pay the exorbitant personal coaching fees. Our services are ecnonoimcal and timely compared to a Starcraft 2 coach that you must hire who doesn't gurantee results. We have the unique strategies and guides to get your account to the league you want. The following services are offered, but we always consider custom orders so just contact us as we will get back to you ASAP with a quote.
Services we offer:
- Select a league and rank you want to be. (Ex. 1v1 Master League)
- 1v1 Diamond in 2 hours! (Master's adds on about 2 more hours)
- Rank 1 (Takes about 4 days with a new account)
- Get points you want in 1v1 Master League
- Get wins you want in 1v1 Master League
- Select a profile/reward that you want (Ex. 750 random wins portrait)
- Campaign Achievement Service
- GM Service
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Magnetic Service: Receive replays of our professional player playing on your account------for free
Ideal if you want to learn from our players and get unique strategies.
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Pre-Order now Brutal Clear + All Achievement for SCII: Heart of the Swarm and save 40%
Brutal Clear + All Achievement(Heart of the Swarm) $140 $84 Pre-Order now
Campaign
Brutal Campaign Clear (Kerrigan Ghost icon) $50 7-8 Hours
Brutal Campaign Clear + All Campaign Achievements $80 2-3 Days
Hard, Normal, Casual Campaign Clear $25 7-8 Hours
Hard, Normal, Casual Campaign Clear + All Campaign Achievements $40 2-3 Days
Single Player
All Exploration $20 2-4 Hours
All Custom Games $125 5-8 Days
All Cooperative $300 1-2 Weeks
All Above Achievements
All Achievements (minus Quick Match) $400 2-3 weeks
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Grand Master Service
SEA Server
GM for new account $80
GM for used account from master to GM $100
AM Server
GM for new account $200
GM for used account from master to GM $200
EU Server
GM for new account $250
GM for used account from master to GM $250
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Notice: The amount played greater than 100 games(season1+season2+season3) or less than 100 games below refers to all games played from Bronze to your current league, it does NOT refer to how many games played in your current league.
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Hot services: 1v1
Bronze to Silver $10 1 Hour (New to game or win ratio of last 20 or 20% games higher than 60%) Bronze to Silver $20 1 Day (Not more than 30Wins) Bronze to Silver $30 1 Day (31-45wins) Bronze to Silver $40 2 Days (46-60wins) Bronze to Silver $50 2 Days (61-75wins) Bronze to Silver $60 2 Days (76-100wins)
Silver to Gold $10 1 Hour (Win ratio of last 20 or 20% games higher than 60%) Silver to Gold $20 1 Day (Not more than 30Wins) Silver to Gold $30 1 Day (31-45wins) Silver to Gold $40 2 Days (46-60wins)
Platinum to Diamond $ 20 2-4 Hours Platinum to Master $ 55 6-8 Hours
Diamond to Master $ 30 4-8 Hours
Silver,Gold to Platinum $20 2 Hour (Win ratio of last 20 or 20%games higher than 60%) Silver,Gold to Platinum $30 3-4 Hours
Silver,Gold to Diamond $35 4 Hours (Win ratio of last 20 or 20% games higher than 60%) Silver,Gold to Diamond $45 5-6 Hours
Silver,Gold to Master $60 7 Hours (Win ratio of last 20 or 20% games higher than 60%) Silver,Gold to Master $70 8-9 Hours ------------------------------------------------------------------------------------------------------------------------------------ Time for 2V2 3V3 4V4 is estimated time that cannot be guaranteed, it may be shorter or longer. Our players have to play with random teammates that may not be on par with their skill might require more games to reach to finish your job.
For 2v2 3v3 and 4v4 we prefer to play with another professional player. (If you have a friend with an account then we can level both).
2v2 Random: Price is 1.5 times of 1v1 price
3v3 Random: Price is 2 times of 1v1 price
Price in SEA server
Contact us to get cheap price
Prices in AM and EU server
Contact us to get cheap price
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10 Wins Prices in 1v1 Master League:
Currently only under 750 points are available.We do not guarantee points,but we will guarantee points will be higher than before.
Price in SEA server
$20/10Wins
Prices in NA and EU server
Between 0-250 points:$20/10 wins Between 250-500 points:$30/10 wins Between 500-750 points:$40/10 wins
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Time is estimated, therefore we do not guarantee the timeframe, but it should be close to the estimate.
1v1 Wins or Portraits:
We will win the games in Bronze, Silver and Gold. If your character is in Platinum or Diamond, we will lose on purpose to Bronze, Silver or Gold, but we will return you to your league before we finish.
10 wins or portrait: $10 1 Day
25 wins or portrait: $20 1 Day 50 wins or portrait: $40 2 Days 100 wins or portrait: $80 3 Days 150 wins or portrait: $120 5 Days 200 wins or portrait: $160 6 Days 250 wins or portrait: $200 7 Days 300 wins or portrait: $240 8 Days 350 wins or portrait: $290 9 Days 400 wins or portrait: $320 11 Days 450 wins or portrait: $350 13 Days 500 wins or portrait: $370 14 Days $30 off
750 wins or portrait: $550 20 Days $50 off 1000 wins or portrait: $700 28 Days $100 off
3v3 wins or portraits: Price is 2 times of 1v1 price
4v4 wins or portraits: Price is 2.5 times of 1v1 price
===============================================================================
Each customer request is unique and we will asses the price for your need. Please include how far along you are in completing the reward so we can give you the best price.
Disclaimer: Our players are all extremely talented at SC2 and have attained master league multiple times on our customers' accounts. Our players are located in China and rank in the top 10 on Taiwan servers. When our player is playing your account, we will put your character to a "busy" status, we will not talk to players on your friendlist, to keep your privacy safe. Your account will be played for a maximum of 14 hours a day. Our players do not use any types of cheats or hacks and we evaluate them constantly to make sure they able to perform their tasks. We do not log on to any other game on you Battle.net account besides Starcraft 2. Since beginning this service, at the release of SC2 no accounts have been banned.
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FFXIV FF14 Gil Gold stock on all servers |
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We also provide Final Fantasy XIV crystals and powerleveling services.If you need these two kinds of services,feel free to contact our 24/7 online support please.
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FFXIV(FF14) Payment Methods |
FFXIV(FF14) Payment Methods are weird for me,but if you want to play the game,you must pay fees as they required.You can know about it to click on the following link.
http://www.square-enix.com/na/account/crysta/charge.html">http://www.square-enix.com/na/account/crysta/charge.html
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Preparation for the Official Service of FINAL FANTASY XIV |
We would like to take this moment to provide details on the preparation for the official service of FINAL FANTASY XIV.
- Official Service Launch Date At 18:00 (PDT) on Sep. 21, 2010, early access to the Realm of Eorzea will begin. The official service is scheduled to begin on Sep. 30, 2010. * Along with the start of early access, the download of client patch will become available.
- Official Launch of "FINAL FANTASY XIV, The Lodestone" Before the launch of early access, which is scheduled for 18:00 (PDT) on Sep. 21, 2010, the official players' site "FINAL FANTASY XIV, The Lodestone" will become available. "The Lodestone" is scheduled to become available at 8:00 (PDT) on Sep. 21, 2010. All the news, topics and version update details on FINAL FANTASY XIV will be posted on "The Lodestone." * As of now, the players' site is only available to certain beta testers. However, it will become available to all users starting at 8:00 (PDT) on Sep. 21, 2010.
- Uninstallation of the Beta Client After the Completion of FINAL FANTASY XIV Open Beta Test After the Open Beta Test comes to an end, please uninstall the client software "FINAL FANTASY XIV Beta Version."
Installing the release version of “FINAL FANTASY XIV” or other software developed by our company while “FINAL FANTASY XIV Beta Version” remains installed may cause certain issues. Should you try to uninstall “FINAL FANTASY XIV Beta Version” after installing the release version, certain settings may be reset. * The language setting of the operating system will be used to determine the default language setting for the release version of FINAL FANTASY XIV.
- Worlds Available Upon the Launch The following worlds will be available upon the start of the early access that is scheduled for Sep. 21, 2010.
Cornelia Kashuan Gysahl Mysidia Istory Figaro Wutai Trabia Lindblum Besaid Selbina Rabanastre Bodhum Melmond Palamecia Saronia Fabul
* Depending on the server population, new worlds may be added. * If server congestion occurs, character creation may temporarily become unavailable.
- Transferring Character Names to the Official Release Participants of the Open Beta Test will be able to transfer their character names from the FINAL FANTASY XIV Open Beta Test to the official release. As long as the worlds selected in the open beta test and the official release are the same, the character name used in the open beta test will be usable in the official release.
* Upon the transfer of the character name, both selection of the world and character name input need to be done properly. Please make sure to remember both the world you belonged to and the name of the character you used during the open beta yest. *If the character name has been determined to be improper by Square Enix, the transfer may not be done. * After the open beta test has concluded, the character names still existing on the account will be transferable.
-Transferring Character Appearance to the Official Release During the open beta test, saving a character’s data at the time of its creation will allow you to create a character with the same appearance in the commercial release of the game. * Data on character appearance will be saved under My Documents. Please be aware that the transfer cannot be done if the My Documents directory is deleted. Uninstalling the beta client "FINAL FANTASY XIV Beta Version" will not cause the data saved in My Documents to be deleted.
- Reminder to the Players Who Have Purchased "FINAL FANTASY XIV Collector's Edition" Upon the start of early access to the Realm of Eorzea, server congestion on the Square Enix Account Management System is expected. By completing the following process on Square Enix Account Management System, you will be able to smoothly begin your adventure.
1. Register Square Enix Account Beforehand For those of you who have not obtained a Square Enix account, please click here and complete the registration process.
2. Selecting the Payment Method Square Enix Crysta can be selected as the payment method for monthly service fees. *Additional payment methods will become available after the Square Enix Account Management System maintenance, which will be completed between Sep. 20, 2010 from 19:00 to 23:00 (PDT).
- Transferal of FINAL FANTASY XI Player Character Name to FINAL FANTASY XIV When creating a new FINAL FANTASY XIV character, FINAL FANTASY XI players’ character names will be prioritized. The character’s name will become “Given Name: the Player Character’s name in FINAL FANTASY XI” + “Surname: the name of the Player Character’s World.”
* Please note that you will not be able to transfer your Player Character name in the following cases: - If you have created a character before linking your PlayOnline ID (It is, however, possible to transfer Player Character names by deleting the characters you created, linking your PlayOnline ID, and then re-creating your characters). - If, at the time of creating your FINAL FANTASY XIV character, the linked PlayOnline ID’s FINAL FANTASY XI Content IDs are invalid (the Content IDs have been canceled and are thus not being billed). - If the linked PlayOnline ID’s FINAL FANTASY XI is in the free trial period. - If there are no FINAL FANTASY XI characters on the linked PlayOnline ID. * If you have recently created a character, transferred Worlds, or used the Character Reactivation Service on FINAL FANTASY XI, it may take some time before you can transfer your Player Character name to FINAL FANTASY XIV. * Users can create characters with new names, regardless of whether a PlayOnline ID is linked or not.
- In-Game Bonus Items → To receive the in-game bonus items that come with FINAL FANTASY XIII (initial batch only), FINAL FANTASY XIV Collector's Edition, or FINAL FANTASY XIV Standard Edition, you will need to register the item codes which comes with the corresponding product. To register an item code, please follow the steps below:
1. Log into the Square Enix Account Management System (https://secure.square-enix.com/account/" target=_blank>https://secure.square-enix.com/account/) 2. Select the "Select Service" option under "Service and Options" 3. Select "FINAL FANTASY XIV," and then "Add a service account" 4. Enter the corresponding item code, and then select "Next"
* The in-game bonus item will apply to the corresponding FINAL FANTASY XIV service account once the registration is complete. * When you create a character on the corresponding FINAL FANTASY XIV service account, the character will start off with the in-game bonus item in possession. Please note that characters created prior to the registration of the item code(s) will not receive the in-game bonus item, so make sure you register the code prior to the creation process.
→ Perks for Simultaneous Players of Both FINAL FANTASY XI and FINAL FANTASY XIV If a PlayOnline ID with an active FINAL FANTASY XI Content ID is linked to a Square Enix account with a FINAL FANTASY XIV service account, all new characters created on that FINAL FANTASY XIV service account will start out possessing an in-game bonus item.
* Please note that you will not be able to receive a special in-game item in the following cases: - If you have created a character before linking your PlayOnline ID (It is, however, possible to receive the in-game item by deleting the characters you created, linking your PlayOnline ID, and then re-creating your characters). - If, at the time of creating your FINAL FANTASY XIV character, the linked PlayOnline ID’s FINAL FANTASY XI Content IDs are invalid (the Content IDs have been cancelled and are thus not being billed). - If the linked PlayOnline ID’s FINAL FANTASY XI is in the free trial period.
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How to Set Macros in FFXIV(FF14) |
Discipline of War
Lancer Macro Setup (Heavy Thrust is a waste from what I hear, and have to get it from Guild I think.)
/equip Main "Weathered Spear" (Any Rank "Weapon name") /eaction 2 "Ferocity" (Rank 4) /eaction 3 "Skewer" (Rank 2) /eaction 4 "Trammel" (Rank 6, Restores HP) /eaction 5 "Moonrise" (Rank8) /eaction 6 "Speed Surge" (Rank 10)
Marauder Macro Setup (There is also Broad Swing, have not got this ability yet and I am rank 3, I guess you have to go to Marauder Guild to get it)
/equip Main "Weathered Waraxe" (Any Rank "Weapon name") /eaction 2 "Trunksplitter" (Rank 2) /eaction 3 "Brandish" (Rank 4) /eaction 4 "Bloodbath" (Rank 6, Restore HP) /eaction 5 "Skull Sunder" (Rank 8) /eaction 6 "Defender" (Rank 10)
Pug Macro Setup (Not sure what is up with Heavy Strike, have not played with Pug yet.)
/equip Main "Weathered Hora" (Any Rank "Weapon name") /eaction 2 "Heavy Strike" (Rank 1) /eaction 3 "Concussive Blow" (Rank 2) /eaction 4 "Haymaker" (Rank 4) /eaction 5 "Second Wind" (Rank 6, Restore HP) /eaction 5 "Seismic Shock" (Rank8) /eaction 6 "Taunt" (Rank 10)
Archer Macro Setup (Not sure about close Shot but its suppose to be available at Rank 1 as well as Refill)
/equip Main "Weathered Bow" (Any Rank "Weapon name") /eaction 2 "Puncture" (Rank 2) /eaction 3 "Raging Strike" (Rank 4) /eaction 4 "Shadowbind" (Rank 6, Restore HP) /eaction 5 "Wide Volley" (Rank8) /eaction 6 "Queling Strike" (Rank 10)
Gladiator Macro Setup (There is a Light slash and Light Stab you get one of those when you start out at Rank 1, have not played Glad yet)
/equip Main "Weathered Sword" (Any Rank "Weapon name") /eaction 2 "Red Lotus" (Rank 2) /eaction 3 "Rampart" (Rank 4) /eaction 4 "Circle Slash" (Rank 6) /eaction 5 "Phalanx" (Rank8) /eaction 6 "Provoke" (Rank 10)
Discipline of Magic
Conjurer (Confused on this one, there is a rank 1 spell Aero, Blizzard, Fire, Stone, Thunder, Tranquility, Water, and you get Spirit Dart in eaction 1)
/equip Main "Wand or Cane" (Any Rank "Weapon name") /eaction 2 "Trance Chant" (Rank 2) /eaction 3 "Cure" (Rank 4) /eaction 4 "Stoneskin" (Rank 6) /eaction 5 "Repose" (Rank 8) /eaction 6 "Shock Spikes (Rank 8) /eaction 7 "Profundity" (Rank 10)
Thaumaturge (Same confusion here, they get Banish, Exaltation, Scourge at rank 1, with Phantom Dart in eaction 1)
/equip Main "Staff" (Any Rank "Weapon name") /eaction 2 "Blood Rite" (Rank 2) /eaction 3 "Sacrafice" (Rank 4) /eaction 4 "Poison" (Rank 6) /eaction 5 "Gravity" (Rank 8) /eaction 6 "Slow" (Rank 8) /eaction 7 "Damnation" (Rank 10) /eaction 8 "Punishing Barbs" (Rank 10)
Discipline of the Land
Miners (There are various Buffs you can get from doing Leves: Deep Vigor, Master of the Rock, Menphina's Ward, Nald'thal's Ward, Solid Reason, Stone Resolve)
/equip main "Weathered Pickaxe" /equip sub "Bronze Sledgehammer" /eaction 2 "Lay of the Land" (Rank 1, Survey the landscape to discern the location of grade 1 mineral deposits.) /eaction 3 "Prospect" (Rank 3, Survey the landscape to discern the number and direction of grade 1 mineral deposits. Increases movement speed when deposits are far.)
Botanist (Cutting Trees and stuff, various buffs from doing Leves: Ageless Words, Brunt Force, Byregot's Ward, Green Mind, Master of Timber, Nophica's Ward, Truth of Forests.)
/equip main "Bronze Hatchet" (For cutting Trees) /equip sub "Bronze Scythe" (Harvesting Stuff on ground) /eaction 2 "Arbor Call" (Rank 1, Survey the landscape to discern the location of grade 1 mature trees.) /eaction 3 "Triangulate" (Rank 3, Survey the landscape to discern the number and direction of grade 1 mature trees. Increases movement speed when deposits are far.)
Discipline of the Hand (Each profession has 2 items that are used, there is a main hand and an offhand just like DotL has. There is not much for skills you get some at Rank 10, after its Rank 20, 2 at Rank 30, 1 ar rank 35, 1 at 40, 1 at 45, and 1 at 50))
Alchemist (You know what they do)
/equip main "Brass Alembic" (The Alembbic is your Primary tool, get access to others at higher ranks.) /equip sub "Bronze MOrtar" (Mortar is your secondary tool)
Armorer (Duh makes armor for PC's)
/equip main "Bronze Doming Hammer" (The Hammer is your Primary tool, you can use others at higher ranks.) /equip sub *Bronze Pliers" (Priers are your secondary tool, you get others at higher ranks.)
Blacksmith
/equip main "Bronze Cross-pein Hammer" (The Cross-Pein Hammer is your Primary tool, can access others at higher ranks.) /equip sub "Bronze File" (The File is your secondary tool, can access others at higher ranks.)
Carpenter (If you like to work with wood, then this is your profession)
/equip main "Bronze Clas Hammer" (The Cla Hammer is your Primary Tool) /equip sub "Bronze Saw" (The Saw is your Secondary Tool)
Culinarian (For those of you that want to give Emeril a run for his money, at least in FFXIV that is.)
/equip main "Bronze Skillet" (The Skillet is your Primary Tool) /equip sub "Bronze Culinary Knife" (The Knife is your Secondary Tool)
Goldsmith
/equip main "Bronze Chaser Hammer" (The Chaser Hammer is your Primary Tool) /equip sub "Mudstone Grinding Wheel (Griding Wheel is your Secondary Tool)
Leatherworker
/equip main "Brass Head Knife" (The Head Knife is your Primary Tool) /equip sub "Bronze Awl" (The Awl is your Secondary Tool)
Weaver
/equip main "Bronze Needle" (The Needle is your Primary Tool) /equip sub "Maple Spinning Wheel" (The Spinning Wheel is your secondary tool)
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Final Fantasy XIV Gil Gold Currency on Sale! |
For over 20 years, the Final Fantasy series has always told epic stories in fantastic worlds. Now developer Square Enix presents the second MMORPG in the history of one the most successful and long-lived RPG series of all time: Final Fantasy 14.
Order Final Fantasy XIV now!
Play FF 14 as a disciple of War, Magic, Land or Hand from one of five playable races, create groups and guilds with other players and explore the fascinating and visually awe-inspiring Land of Eorzea!
Final Fantasy XIV refrains from the classic system of leveling and experience points. In FF 14, personal development and freedom of choice rise to prominence, making it easy even for beginners to find their place in the world.
You decide who you want to be in Final Fantasy 14!
No matter if you are a classic solo warrior with only limited time to play or you want to gather many other players to delve into epic quest series that might take hours or even days – Final Fantasy XIV gives you the opportunity! Variable quest lengths provide content for all kinds of players.
Design your detailed character in Final Fantasy XIV based on your own wishes and imagination, become a party of the story, collect unique equipment, use the aetheryte teleport system for long journeys, experience thrilling and varied quests alone or as a group.
By means of the so far unique integrated translation function in FF XIV, you can communicate with players around the world and experience adventures as a member of international parties.
Enjoy outstanding graphics and exciting cut scenes which will let you immerse even deeper into the fantastic Land of Eorzea!
FF XIV is published for Windows PC and Playstation 3.
At MMOGA you can get FF XIV Gil, the ingame currency in Final Fantasy 14, safe and fast. We deliver as soon as possible within a few hours after your payment has been received.
The delivery of your FF XIV Gil happens ingame. After you have logged in, you will be able to pick up your FF 14 Gil directly via ingame post and use it to buy weapons, armor and many other items.
For all fans of the Final Fantasy series there can be only one decision: Buy FFXIV(FF14) and experience it!
Thank you for choosing Mmogah.com! |
Open Beta Test to End September 19 |
Square Enix announced today that the Open Beta Test will be ending on September 19, 2010, just three short days before the Collector's Edition of the game officially launches!
From the Beta site:
We would like to thank everyone who has participated in the FINAL FANTASY XIV Open Beta Test.
The open beta test currently being conducted is scheduled to end at 5:00 p.m. on September 19, 2010 (PDT). Following the end of the open beta test, the beta test site will close at 12:00 a.m. on September 20, 2010 (PDT).
Client downloads will cease simultaneously with the end of the open beta test. The bug report form will be closed simultaneously with the beta test site.
There isn’t much time left in the open beta test, but we would like to thank everyone for their cooperation and support.
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The Care and Feeding of Warriors: Kill Halion, take his stuff |
Jul 9th 2010

The Care and Feeding of Warriors is about warriors, who hurl themselves into the fray, the very teeth of danger armed with nothing more than the biggest weapons and armored with the absolutely heaviest armor we can find. Hey, we're not stupid, we're just crazy.
Never fear, we'll be doing more leveling posts and more report cards in the future. (I've been messing around with arms again lately on my night elf warrior -- having some fun with it, too.) But this week, we'll be talking about the Ruby Sanctum instance. The storyline of the Ruby Sanctum links Wrath of the Lich King's storylines with those of the upcoming Cataclysm, but the encounter mechanics and loot are still pretty solidly Wrath.
First we'll talk about the minibosses and Halion himself from both a DPS and a tanking perspective. Since much of that work has already been http://www.mmogah.com/2010/06/03/wow-coms-guide-to-halion/">done by Michael Gray, we'll then go on to talk about loot. Then I'm gonna go eat something. I'd invite you, but by the time you read this I will have already eaten. The bane of the internet: I can't share my jalapeno-flavored chips with you. (Nor, to be honest, would I. They're mine. MINE!)
The first thing to talk about in Ruby Sanctum are the trash pulls. As a DPSer, you really just need to know what the kill order is and to stick to it, but I also suggest to be aware. Remember Ulduar on the way to General Vezax? Yeah, it's like that. There most likely will be CC, and it's a bad idea to Whirlwind/Bladestorm in the middle of it. So pay attention and use your abilities responsibly. As a tank, you should likewise watch your AoE threat moves and make sure only to break CC when you need to. Make sure to use Charge to get right back on the http://www.wowhead.com/npc=40417">Charscale Invoker when it punts you, and in general, use your stuns and silences to keep the http://www.wowhead.com/npc=39814">casters locked down as much as possible when tanking them. If you're tanking the http://www.wowhead.com/npc=40423">Charscale Commanders, pull them out; don't let them use http://www.wowhead.com/npc=40423">Rallying Shout. There's no reason to let a five-or-so-mob trash pull get a 25% DPS increase.
Once you get done with the trash, it's on to the mini-bosses.
http://www.wowhead.com/npc=39751">Baltharus the Warborn
For DPS, the main concerns are http://www.wowhead.com/spell=75125">Blade Tempest, http://www.wowhead.com/spell=74502">Enervating Brand, http://www.wowhead.com/spell=74509">Repelling Wave and his clone ability. He also does a cleave, but that's fairly simple stuff; you shouldn't be standing next to the tank, anyway. Blade Tempest is a frontal cone, so again, try not to be in front of Baltharus and you should be OK. If you get Enervating Brand, move away from the raid so you don't end up feeding Baltharus enough power to one-shot your tank when your brand ticks in two seconds and leeches half the raid in one go. As DPS, there's not really much you can do about Repelling Wave; it's an instant-cast, so you can't really avoid it, just wait to come out of the stun and hope you didn't get punted into another pack. (I tend to like to clear around Baltharus as much as possible for that reason.) When Baltharus is about to clone himself, make sure you confine your DPS to single target until the clone is picked up. You want to keep your DPS on the original Baltharus, so just let the off tanks pull the clones away; don't concern yourself with them.
For a tank, it depends what you're tanking. If you're going to be tanking the clones, you should probably just hang out and wait for them. It's a bad idea to be stunned by Repelling Wave when the clone spawns. Pick them up as quickly as possible and move them away from the raid while staying in healing range; they still hit pretty hard.
If you're tanking Baltharus himself, remember to use trinkets or small cooldowns like the T10 set bonus for Blade Tempest. There's nothing you can do about Enervating Brand; just hope your raid deals with the debuff so as not to boost him so high he one-shots you. If for whatever reason he doesn't come back to you after Repelling Wave, charge him. It's a pretty straightforward tank and spank.
http://www.wowhead.com/npc=39747">Saviana Ragefire
Your typical drake. She has two phases: a ground phase in which she's tanked like any other dragon and an air phase in which she can't be tanked at all, flying over a lake in the sanctum and casting http://www.wowhead.com/spell=74452">Conflagration on members of the raid. If you are DPS on this fight, don't stand in her flame breath, and if you get Conflagration, run away from the raid before you spread it to others. It helps if your raid groups up so those who get the Conflagration can run away -- as long as you actually do run away. Do not stand there and chain Conflagration onto your entire raid.
As a tank, turn her away from the raid so they don't eat flame breath, and pick her up when she lands. Easy, peasy.
http://www.wowhead.com/npc=39746">General Zarithrian
The only real complication here for DPS are the fears he does recurrently (and since you're a warrior, you'll be breaking those with zerker rage) and the adds he spawns (and since you're DPS, you'll be ignoring those until/unless your raid leader calls for you to DPS them; my raid has ranged burn them and switched back to the boss, but every raid is different).
For a tank, the major issue here is Zarithrian's http://www.wowhead.com/spell=74367">Cleave Armor ability. It removes armor by 20% with every application and stacks up to five, so most strategies I've seen call for a tank to swap it off at three stacks. Depending on how many tanks you have, you may have the other tank/tanks picking up http://www.wowhead.com/npc=39814">Onyx Flamecallers as he spawns them. (We run with three tanks in our 25-man, so we usually have a tank free for this.) Just keep breaking his fears, taunt switching at three stacks of his debuff and picking up adds if/when called for. He goes down easy.
Now we're up to the big boss man, Barney the Purple Dragon himself.
http://www.wowhead.com/npc=39863">Halion
I refer you again to http://www.mmogah.com/2010/06/03/wow-coms-guide-to-halion/">Michael Gray's excellent guide to Halion.
As a DPS warrior, you have no way to run faster or cleanse yourself when you get Fiery Combustion. So the second you get it, run run run away from everyone else, so that when you are cleansed you don't kill anyone and the fire you drop on the ground doesn't swallow up half of the available area. When the meteors are dropped, don't stand in the fire. Simple, and yet it still needs to be said.
Inside the portal, treat Soul Combustion exactly as you did Fiery Combustion. Get away. Do not stand next to someone. When you are cleansed, you will yank any unfortunates close to you right to your location, just like XT-002 hard mode. Don't do that to people. Also, instead of the Meteor Strikes, the Shadow Pulsar orbs are going to shoot Twilight Cutter beams between them as they orbit the portal zone. Don't be between those orbs or hit by that Cutter beam, or you will die.
At phase three (50%), you'll either stay in or port out, depending on what your raid does. My raid keeps the melee in and sends the ranged out. No, Heroic Throw doesn't make you ranged. Whatever the raid call is, just keep doing whatever you're supposed to do in whichever zone you're in, while also listening for calls on Corporeality. You may have to stop DPS to let the other side catch up. Please don't ignore these calls. The more imbalanced Halion's Corporeality is, the more likely he is to absolutely ravage one of the tanks in the completely not fun way. This is not the cover of a romance novel with Halion ripping off a blouse and yelling, "Take me now!" This is Halion ripping off your tank's face and your tank yelling, "My nostrils, my precious nostrils, you've torn them off!"
Your tank needs his or her nostrils to appreciate life and its many savours; please don't help Halion rip them off.
As a tank, you'll most likely want to keep Halion up against the side of the ring of fire in the physical realm to give your raid the maximum chance to move for Fiery Combustion. In the Twilight Realm, you'll probably need to be more central in order to be able to be aware of and avoid Shadow Pulsar. If Corporeality gets really bad, blow your cooldowns to stay alive and give your raid more time to get it balanced. Some raids choose to have everyone go into the portal; my raid has a tank and a healer stay out to pick Halion up for phase 3.
Now, let's talk about loot.
Loot
10-man Halion drops the http://www.wowhead.com/item=53112">Bracers of the Heir, http://www.wowhead.com/item=53111">Scion's Treads and http://www.wowhead.com/item=53110">Zarithrian's Offering. They're all well itemized (heroic versions even more so) and will serve you well if you get them. I really like that ring.
25-man Halion drops the http://www.wowhead.com/item=53125">Apocalypse's Advance, http://www.wowhead.com/item=53132">Penumbra Pendant, http://www.wowhead.com/item=54571">Petrified Twilight Scale, http://www.wowhead.com/item=54569">Sharpened Twilight Scale and http://www.wowhead.com/item=53129">Treads of Impending Resurrection. Both the Treads (with two blue sockets and loads of defense, dodge and parry) and the Petrified Twilight Scale are really nice tanking pieces. The armor on the PTS alone makes it a really solid drop, and while we can argue the relative merit of the proc, it doesn't take away from the solid mitigation this will provide to add some streaky avoidance. The Sharpened Twilight Scale is effectively the last ArP trinket you're ever going to see. And it's a beautiful one. If you don't have DBW, it's absolutely glorious; even if you do have that trinket, you might want to pick this one up too and free up some itemization on gear.
The Penumbra Pendant is almost made for warriors with strength, crit and ArP. Yellow socket's kind of odd, but you can work around it. The Apocalypse's Advance are certainly solid boots, especially if you end up ArP capped from trinkets and rings and such and need to drop some from somewhere else. All the heroic gear is better, of course, but the same arguments apply.
In general, Ruby Sanctum gear seems aimed at providing alternatives to items that often just won't drop or aren't as well itemized. Until Cataclysm drops, ArP is still one of our best DPS stats, and Ruby Sanctum has it in spades.
Next week, well, with the bombshells dropping like they have been lately, it's tough to say.
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Ruby Sanctum is open [Updated] |
on Jun 29th 2010

Although http://www.mmogah.com/2010/06/26/early-maintenance-announcement-includes-24-hour-downtime-for-sel/">several realms are still under extended maintenance in preparation for http://www.mmogah.com/cataclysm">Cataclysm, http://www.mmogah.com/tags/patch-3.3.5">Patch 3.3.5's http://www.mmogah.com/tags/ruby-sanctum/" sizcache="6" sizset="8">Ruby Sanctum is currently open for business. Players can enter the instance at this time and kill the trash and minibosses, and Halion is able to be engaged. We've not yet received word on whether or not he's killable, or whether anyone has killed him. It's likely that this was unintentional.
We'll keep you posted, though. Now would probably be a good time to brush up on the dungeon's final boss with http://www.mmogah.com/2010/06/03/wow-coms-guide-to-halion/">mmogah.com's Guide to Halion!
Update 6:29 p.m. EDT: The opening of Ruby Sanctum might be a bug, but nonetheless, it's up and running. We have staff who are running it both on normal and heroic mode on the live servers. http://forums.worldofwarcraft.com/thread.html?topicId=25626184626&pageNo=1&sid=1">Blizzard is http://forums.worldofwarcraft.com/thread.html?topicId=25626574492&pageNo=1&sid=1">being coy about it, so who knows ... either way, the boss is up and can be engaged right now.
Update 6:39 p.m. EDT: http://forums.worldofwarcraft.com/thread.html?topicId=25626575023&pageNo=1&sid=1#0">Nethaera confirms that this isn't a bug: Ruby Sanctum is open, despite several battlegroups being down for another day.
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Your first WoW memory |
by Jun 27th

There are two early memories of World of Warcraft that have stayed with me for a long, long time. The first memory was the original announcement of the game back in 2001. As was the thing to do back in the day, I was at a friend's house eagerly awaiting Blizzard's big announcement. Warcraft III was still on the horizon, to be released in 2002. We were still high on the Ultima Online 2 announcement, sequel to our MMO of choice. Sadly, UO2 would never see the light of day, but a lot of the game's systems seemed to show up in Star Wars: Galaxies … I never did get to the bottom of that.
Finally finding out about Blizzard's massively multiplayer aspirations hooked us instantly. There was no turning back. This was the game we were going to play. We had nothing to go on but Blizzard's track record, but we poured our hearts into the game from the first minute. It was a good memory.
My first real memory from the game itself was creating my very first character in May 2004. I was fortunate enough to get a beta invite and immediately downloaded the client and made my first character -- a human paladin. My Horde obsession did not begin until the release proper. Starting the game for the first time is one of my favorite memories. I had been watching streaming video of beta players and living vicariously through screenshots. Finally, I got to experience the game for myself, and Northshire Abbey was the first locale I ever saw, where http://www.wowhead.com/npc=823">Deputy Willem greeted me, ever eager to send me on my way.
What was your very first WoW memory? What was your first exposure to the game or its world? Sound off!
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Scattered Shots: Hunter loot in Ruby Sanctum |
by Jun 24th 2010

Welcome to http://www.mmogah.com/category/scattered-shots/">Scattered Shots, written by Frostheim of http://www.warcrafthuntersunion.com/">Warcraft Hunters Union and the http://www.huntingpartypodcast.com/">Hunting Party Podcast. Each week, Frostheim uses logic and science (mixed with a few mugs of Dwarven Stout) to look deep into the hunter class. Got hunter questions? Feel free to javascript:void(location.href='mailto:'+String.fromCharCode(102,114,111,115,116,104,101,105,109,64,119,97,114,99,114,97,102,116,104,117,110,116,101,114,115,117,110,105,111,110,46,99,111,109)+'?subject=Scattered%20Shots%20Email')">email Frostheim.
http://www.mmogah.com/tag/patch-3.3.5/">Patch 3.3.5 is live, and it won't be long now before the http://www.mmogah.com/2010/06/03/wow-coms-guide-to-halion/">Ruby Sanctum opens, giving us yet another dragon to kill and another chest overflowing with nothing but hunter loot. Like a good hunter, I've been poking through the Ruby Sanctum loot lists and doing some paper napkin math to decide exactly what drops I'm going to want to keep safely out of the hands of dirty rogues.
Now, the loot lists we have access to may not be complete. I want to stress this. I really, really hope they're not, because, all joking aside, the hunter loot selection is grim as all heck. I'm seeing three hunter drops from 25-man, which is fine. But in 10-man I'm only seeing one hunter drop, and it's probably not going to be used by any hunter -- basically no hunter loot in the 10-man version. On the bright side, awesome new trinket!
Join me after the cut as we take a look at what kind of worthwhile loot (i.e. hunter loot) Ruby Sanctum has to offer.
Twilight Scale Shoulders (10-man, shoulders)
We do not yet have a convenient Wowhead tooltip for these, so here are the stats:
98 Agility 90 Stamina 52 Intellect Red Socket Yellow Socket +12 attack power socket bonus 153 attack power 66 armor penetration rating 48 haste rating
About the only thing these shoulders have going for them is the ArP and even with that they are worse overall than our ilvl 264 http://www.wowhead.com/item=51151">tier 10 shoulders -- and that's without the set bonus. The fact is that every hunter out there is absolutely going to be using the shoulder slot for the set pieces. Our set bonuses are totally awesome these days and are not worth sacrificing even for a gear upgrade, let alone a downgrade or sidegrade.
Sadly, this is the only piece of hunter loot currently known to be on the 10-man loot table. QQ.
Returning Footfalls (25-man, feet)
The http://www.wowhead.com/item=53127">Returning Footfalls look quite lovely for most hunters. A straight upgrade from the http://www.wowhead.com/item=49897">Rock-Steady Treads that most are sporting, Returning Footfalls is probably the best foot slot loot available for most hunters, regardless of spec. If you're truly hit-starved, you will probably still get more bang out of http://www.wowhead.com/item=50071">Treads of the Wasteland (Blood Princes 25-man), but I highly recommend finding other sources for your hit rating. While you can technically get more ArP from http://www.wowhead.com/item=51891">Taldron's Long-Neglected Boots (Festergut 10-man heroic), the overall stat loss for them isn't worth it.
Returning Footfalls is a delightful drop in a slot that needed some more options.
Signet of Twilight (25-man, finger)
http://www.wowhead.com/item=53133">Signet of Twilight brings another ring into the hunter mix, and it's a perfectly good ring. The http://www.wowhead.com/item=50402">Ashen Band of Endless Vengeance will remain our first choice for our first ring slot, of course. If you're stacking ArP, you're going to want to pass on the Signet of Twilight and will still want the http://www.wowhead.com/item=50186">Frostbrood Sapphire Ring (Valithria 25-man) in your second ring slot.
However, if you don't care much about ArP and need the hit rating, the Signet of Twilight will make an excellent second ring, trumping the next nearest http://www.wowhead.com/item=49949">Band of the Bone Colossus (Marrowgar 25-man).
Sharpened Twilight Scale (25-man, trinket)
The http://www.wowhead.com/item=54569">Sharpened Twilight Scale is the real treasure of Ruby Sanctum, and this is a trinket every hunter is going to want. Since the very nicely sized AP proc lasts for 15 seconds, it seems reasonable to assume a 45-second internal cooldown (just like every other 15-second proc trinket) which makes the proc quite nice indeed. But the real gem here is the whopping 163 passive ArP. This trinket will suddenly allow a whole new generation of hunters to hard cap their ArP.
The only downside of the Sharpened Twilight Scale is that since the proc is attack power, we don't have as many opportunities to use it to http://www.mmogah.com/2010/06/14/scattered-shots-stacking-cooldowns-and-procs/">stack cooldowns for multiplicative advantages. Even so, this trinket theorycrafts out better than any other trinket, including normal mode http://www.wowhead.com/item=50362">Deathbringer's Will (though technically DBW has a few other advantages, including cooldown stacking at the start of a fight and reapplying Serpent Sting on the 600 crit proc).
Regardless, there is no question about the quality of this trinket. You want it. Even if you aren't pursuing the ArP hard cap, you still want it. Even survival, which doesn't worship at the same alter of armor pen as marksman and beast mastery, even they want this trinket. Even for survival, it's better than Deathbringer's Will (though not by nearly as large a margin).
So if you only get one piece of loot from Ruby Sanctum, make it this one. And if you only raid 10-man, well, I'm so sorry. My only advice is to desperately try to form up a 25-man, preferably through some kind of guild alliance. Ruby Sanctum looks like it's designed to be a PUG-killer.
You want to be a hunter, eh? You start with science, then you add some Dwarven Stout and round it off some elf-bashing. The end result is massive DPS. http://www.mmogah.com/category/scattered-shots/">Scattered Shots is the mmogah.com column dedicated to helping you learn everything it takes to be a hunter. See the http://www.mmogah.com/2010/04/08/scattered-shots-resource-guide/">Scattered Shots Resource Guide for a full listing of vital and entertaining hunter guides, including how to http://www.mmogah.com/2010/01/18/scattered-shots-hunting-heroics-and-pugs/">improve your heroic DPS, understand the impact of http://www.mmogah.com/2010/02/04/scattered-shots-skill-vs-gear/">skill vs. gear, get started with http://www.mmogah.com/2010/02/01/scattered-shots-beast-mastery-101/">Beast Mastery 101 and http://www.mmogah.com/2010/03/11/scattered-shots-marksman-101/">Marksman 101 and even solo bosses with some http://www.mmogah.com/2010/02/15/scattered-shots-extreme-soloing/">extreme soloing.
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The Shattering: Prelude to Cataclysm available for preorder |
by > on Jun 16th 2010

The next book in the http://www.mmogah.com/2010/02/22/know-your-lore-lore-101-part-1/">Warcraft novel series, World of Warcraft: The Shattering: Prelude to Cataclysm by http://www.christiegolden.com/">Christie Golden is now available for preorder on Amazon.com both in hardcover edition and for the Kindle. This book (which incidentally has the longest title I've ever seen for a Warcraft book) covers the events prior to the release of the Cataclysm expansion, and as mentioned is written by award-winning author Christie Golden, who brought us other novels such as http://us.blizzard.com/store/details.xml?id=110000056">Lord of the Clans, http://us.blizzard.com/store/details.xml?id=110000083">Rise of the Horde and http://us.blizzard.com/store/details.xml?id=1100000405">Arthas: Rise of the Lich King.
Both the http://www.amazon.com/World-Warcraft-Shattering-Cataclysm-ebook/dp/B003L785VK/ref=sr_1_1?ie=UTF8&m=AG56TWVU5XWC2&s=digital-text&qid=1276725668&sr=1-1">Kindle preorder and the http://www.amazon.com/World-Warcraft-Shattering-Prelude-Cataclysm/dp/1416550747/ref=tmm_hrd_title_0">hardcover print edition preorder have a release date set for August 31st, 2010. While some may view this as a tip off to Cataclysm's release date, I'd advise people not to get too excited -- generally the novel release dates aren't tied to the release of expansions at all. I am, however, looking forward to the book; Golden's prior works have always made for an entertaining read, and while we have no information regarding the contents of the book, it can be assumed we'll be seeing more of http://www.mmogah.com/2010/02/27/know-your-lore-the-black-dragonflight/">Deathwing, http://www.wowhead.com/npc=4949">Warchief Thrall, http://www.wowhead.com/npc=25237">Garrosh Hellscream, http://www.wowhead.com/npc=29611">King Varian Wrynn, http://www.wowhead.com/npc=15362">Malfurion Stormrage and many of the other characters that may play major parts in the Cataclysm expansion. Thank you to reader Patrick for the tip! |
Cataclysm beta guild contest |
by Gregg Reece http://www.mmogah.com/bloggers/gregg-reece/rss.xml"> Jun 7th 2010

Want to get into the beta and don't know how? Well, here's a chance for you and nine of your guild members to make it in. http://%20http://www.worldofwarcraft.com/contests/cataclysm-beta/index.html">Blizzard is asking for players to send in a short essay on why their guild should be accepted into the beta and what they'll do to push the new Cataclysm systems to the brink. You'll be able to play with and give feedback on the new http://www.mmogah.com/tag/guild-leveling/">guild leveling system, updated professions, the new http://www.mmogah.com/category/archaeology/">archaeology system and even run the http://mmogah.com/worgen/">worgen and http://mmogah.com/goblin">goblin starting zones.
They'll be picking 100 contestants each week over the course of five weeks. Check the http://www.worldofwarcraft.com/contests/cataclysm-beta/contest-rules.html">contest rules and then send your essay to mailto:blizzardcontest@blizzard.com">blizzardcontest@blizzard.com to enter.
World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In http://mmogah.com/cataclysm">mmogah.com's Guide to http://mmogah.com/cataclysm">Cataclysm, you can find out everything you need to know about WoW's third expansion. From http://www.mmogah.com/cataclysm#races">goblins and worgens to http://www.mmogah.com/cataclysm#latestnews">mastery and guild changes, it's all there for your cataclysmic enjoyment.
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Gold Capped: Using the new armory auction house |
by Basil Berntsen http://www.mmogah.com/bloggers/basil-berntsen/rss.xml"> May 26th 2010

Want to get http://www.mmogah.com/category/gold-capped/">Gold Capped? Every week, Basil Berntsen takes a short break from trying to http://bucketlist.guildlaunch.com/recruiting/application.php?gid=152790">build a raiding guild on US Drenden-A to write up a guide that will help you achieve the goal of acquiring 214,748 gold, 36 silver and 48 copper. Well, technically that's just a symbolic milestone. The goal is making gold, no matter how much you have or how much you want. Got feedback, questions or hate mail? mailto:basil@mmogah.com">Email Basil!
This game is constantly changing. Every new patch, Blizzard delivers new content, new rules and new interfaces. We've seen some major quality of life improvements in the auction house of late, and these are continuing. The latest one (which is still in beta) is that the mobile armory now lets you trade on the AH from anywhere using either an app on an iPhone/iPod touch or your browser.
Right now, for testing purposes, we're limited to 25 actions a day (purchases, bids, auctions), but we can clear out our mail! To be honest, that's the killer feature for me. I spend an inordinate amount of time clearing out my mail. The majority of my profits in, say, http://www.mmogah.com/2010/04/12/insider-trader-inscription-without-grinding-glyphs/">vellums will come from sales of singles. I list stacks of all sizes, but the singles are what sell best. On my mid-range population server, I can easily sell 200 of these a day, and that adds up to a lot of time watching my mailbox empty.
Once the feature goes live and they raise the limit to 200 actions per day, I'll probably use this to list my vellums too. In the interest of using my 25 moves in the most profitable manner, however, I'm going to avoid that for the beta.
Before we go any further: this product is currently in beta. Any money you lose due to bugs is probably gone forever. I posted a load of stacks of 10 http://www.wowhead.com/item=34055">Greater Cosmics, and they all ended up getting listed with a stack price of what I intended the unit price to be. This is a buggy beta test, so be very careful and validate your auctions by searching for them after you post.
I'm assuming that most people interested in this probably want to auction from work, and I personally detest any small devices trying to be real computers. If they ever make this available on the iPad and then give me an iPad for free, I'll consider using the app version. Otherwise, I'm all about the real computer version. On that note, http://www.guardian.co.uk/commentisfree/2007/feb/05/comment.media">Macs aren't real computers.
When you log into the armory's auction house interface, you see this:

The default character was set to my hunter; however, I clicked the top right icon and was able to promote my auction alts into the five available slots for auction house characters. Use the plus sign to the left in the list of characters they show you. First up, I want to empty my mail. This is how you collect your sales:

Clicking "Claim All Gold" is the fastest. Now let's try creating some auctions: click the "create auctions" tab, and then pick your product. You'll see this:

Awesomely, this has more functionality than the in-game selling tab. It will actually show you your competition's prices and let you undercut! Also, it lets you post from your expired auctions in mail, your bank and your inventory as a single source. This is, in fact, way better than the in-game version. I can only hope that they make these features available via the in-game interface.
When I create 10 auctions, this is what it looks like:

You can relist expired auctions as well, but I don't have any at the moment, so we're skipping to the buying interface. Click on "Browse Auctions," and you can search the AH for stuff you need.

The stuff you buy from this tab will appear in your mailbox and be immediately available for posting. This means that so long as you have transactions remaining, you are able to buy and relist undervalued items. You can equally do this at the neutral auction house, relisting items on your faction AH. You still can't bid on your own auctions, however, so you'll need a friend if you plan to do any http://www.mmogah.com/2010/04/07/gold-capped-cross-faction-arbitrage/">cross-faction arbitrage.
I'd caution people about the downsides of camping as a business plan; however, the built-in limits on our daily activity will make this manageable. The best strategy in terms of gold per hour played is one that does not require you to cancel and re-undercut your auctions. If you're having to do this, you're not undercutting steeply enough. If you can't undercut steeply enough, then you're paying too much for your product, or your competitor isn't making any profits.
This feature is a premium service, so once it's out of beta, it'll be something like $3 a month. For the way I play, that's far better a deal than any of these http://www.mmogah.com/2010/02/22/plushies-are-now-available-in-the-blizzard-store/">stupid toys Blizzard keeps putting up in their store; however, it's frustrating that something that should be a base functionality has become a "value-added" service. Arena players didn't get higher monthly fees when the devs http://www.mmogah.com/2009/04/14/patch-3-1-user-interface-changes-roundup/">added enemy unit frames to the default UI. I'd stop complaining if the default in game UI were this functional and the $3 only bought me access to waste my time at work.
I'll pay for this, but grudgingly.
Being an auctioneer is like being able to print money (or gold, as it were). Wait, that doesn't make sense … You can print on gold, but you can't print gold. That would be closer to transmutation? I can transmute titanium, but that's only worth it if the price of saronite is low enough to justify the time spent making it. I need some sort of analogy here. … Whatever, I'll figure it out later. Making gold? Every week, http://www.mmogah.com/category/gold-capped/">Gold Capped will teach you the tricks of the trade, from setting up your auction http://www.mmogah.com/2010/02/27/gold-capped-auction-house-addon-list/">addons and user interface, to http://www.mmogah.com/2010/04/07/gold-capped-cross-faction-arbitrage/">cross-faction arbitrage, to learning how to use your trade skills.
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Blizzard to break the AVR mod in |
by Fox Van Allen http://www.mmogah.com/bloggers/fox-van-allen/rss.xml"> May 20th 2010

Suffer, mortals, as your pathetic mod betrays you! Come patch 3.3.5, Blizzard is disabling the functionality of the ultra-useful http://wow.curse.com/downloads/wow-addons/details/avr.aspx">Augmented Virtual Reality (AVR) addon. The popular mod allows three-dimensional images to be shared between party members in real time to aid in raid strategy and positioning. It is perhaps best known for making the http://www.wowhead.com/npc=36853">Sindragosa encounter a snap during the ice blocking phase (and, of course, for sharing crudely drawn pictures of genitalia).
Blizzard poster Bashiok http://forums.worldofwarcraft.com/thread.html?sid=1&topicId=25002150557&pageNo=1#0">broke the news of AVR's impending demise, citing its invasive nature and the fact that it takes away from the need for on-the-spot decision making:
 Bashiok -- AVR Mod Broken in 3.3.5
This is a notice that we're making changes in 3.3.5 in attempts to break the ability for the AVR (Augmented Virtual Reality) mod to continue functioning. For those unaware, this mod allows players to draw in the 3D space of the game world, which can then be shared with others who are also using the mod. In some cases this manifests itself through drawing/tagging/defacing the game world, but more popularly is used to give visual guides for dungeon and raid encounters.
The full announcement after the break.
 Bashiok -- AVR Mod Broken in 3.3.5
This is a notice that we're making changes in 3.3.5 in attempts to break the ability for the AVR (Augmented Virtual Reality) mod to continue functioning. For those unaware, this mod allows players to draw in the 3D space of the game world, which can then be shared with others who are also using the mod. In some cases this manifests itself through drawing/tagging/defacing the game world, but more popularly is used to give visual guides for dungeon and raid encounters.
We're making this change for two reasons. The invasive nature of a mod altering and/or interacting with the game world (virtually or directly) is not intended and not something we will allow. World of Warcraft UI addons are never intended to interact with the game world itself. This is mirrored in our stance and restriction of model and texture alterations. The second reason is that it removes too much player reaction and decision-making while facing dungeon and raid encounters. While some other mods also work to this end, we find that AVR and the act of visualizing strategy within the game world simply goes beyond what we're willing to allow.
The change we're making in attempts to break the functionality is light in its touch and approach. When blocking any functionality we run the risk of affecting other mods, but we've targeted the changes as carefully as possible. If we find that the AVR mod (or any mod attempting to replicate its functions) are usable after 3.3.5 we will take further, more drastic steps.
Reaction to the news will surely be mixed -- there are plenty of purists who feel that AVR's very existence goes against what Warcraft is supposed to be about, and there are plenty of people who find AVR an invaluable tool that does little more than enhance their playing experience.
What's your reaction to the news? Did Blizzard go too far, or were they right in stamping out a blight on the World of Warcraft?
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BlizzCon 2010 tickets on sale June 2nd and June 5th for $150 |
by Adam Holisky http://www.mmogah.com/bloggers/adam-holisky/rss.xml"> on May 18th 2010

http://www.mmogah.com/tag/BlizzCon-2010/">BlizzCon 2010 tickets will be on sale Wednesday June 2nd at 7:00 p.m. PDT and Saturday June 5th at 2:00 p.m. PDT according to a http://www.marketwatch.com/story/blizzconr-2010-tickets-on-sale-june-2-and-june-5-2010-05-18?reflink=MW_news_stmp">Blizzard Press release. BlizzCon 2010 will be taking place http://www.mmogah.com/2010/03/25/blizzcon-2010-officially-announced-october-22nd-october-23rd/">October 22nd and 23rd in Anaheim, California.
Tickets are $150 each, and will be purchased through the same Blizzard Store system used last year.
The internet stream and the http://www.directv.com/DTVAPP/index.jsp">DirecTV package will be back this year for $39.95. There will be an in-game item this year associated with the the internet stream, the ticket, and the DirecTV package -- just like in previous years. However, details of what the item exactly is have not been announced yet.
This post is currently being edited.
Filed under: http://www.mmogah.com/category/news-items/">News items, http://www.mmogah.com/category/blizzcon/">BlizzCon |
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